<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-20T04:13:28Z</responseDate><request verb="GetRecord" identifier="oai:drum.lib.umd.edu:1903/20449" metadataPrefix="dim">https://api.drum.lib.umd.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:drum.lib.umd.edu:1903/20449</identifier><datestamp>2018-01-26T04:16:02Z</datestamp><setSpec>com_1903_2224</setSpec><setSpec>com_1903_12</setSpec><setSpec>com_1903_2</setSpec><setSpec>col_1903_2756</setSpec><setSpec>col_1903_3</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Fu, Michael</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Lin, Jonathan Fun</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="publisher" lang="en_US">Digital Repository at the University of Maryland</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="publisher" lang="en_US">University of Maryland (College Park, Md.)</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department" lang="en_US">Systems Engineering</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2018-01-25T06:36:18Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2018-01-25T06:36:18Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2017</dim:field>
   <dim:field mdschema="dc" element="identifier">https://doi.org/10.13016/M2VD6P64Q</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1903/20449</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">Monte Carlo Tree Search (MCTS) has been successfully applied to a variety of games. Its best-first algorithm enables implementations without evaluation functions. Combined with Upper Confidence bounds applied to Trees (UCT), MCTS has an advantage over traditional depth-limited minimax search with alpha-beta pruning in games with high branching factors such as Go. However, minimax search with alpha-beta pruning still surpasses MCTS in domains like Chess. Studies show that MCTS does not detect shallow traps, where opponents can win within a few moves, as well as minimax search. Thus, minimax search performs better than MCTS in games like Chess, which can end instantly (king is captured). A combination of MCTS and minimax algorithm is proposed in this thesis to see the effectiveness of detecting shallow traps in Go problems.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">en</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">MONTE CARLO TREE SEARCH AND MINIMAX COMBINATION – APPLICATION OF SOLVING PROBLEMS IN THE GAME OF GO</dim:field>
   <dim:field mdschema="dc" element="type" lang="en_US">Thesis</dim:field>
   <dim:field mdschema="dc" element="subject" qualifier="pqcontrolled" lang="en_US">Engineering</dim:field>
   <dim:field mdschema="dc" element="subject" qualifier="pquncontrolled" lang="en_US">Monte Carlo Tree Search</dim:field>
   <dim:field mdschema="others" element="access-status">open.access</dim:field>
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