ABSTRACT Title of Thesis: “BY THE WAY, MEET VERA STARK”: AN EXPLORATION OF PROCESS, FILM, AND COLLABORATION Deja Collins, Master of Fine Arts, 2023 Thesis Directed By: Professor Jared Mezzocchi Department of Theatre, Dance, and Performance Studies The following thesis documents my design process and the discoveries I made as the projection designer for the production of By the Way, Meet Vera Stark, directed by Scott Reese and Alvin Mayes, and the cinematographer for its short film Belle of New Orleans. The production opened on October 7th, 2022, in the Kay Theatre at the Clarice Smith Performing Arts Center at the University of Maryland. “BY THE WAY, MEET VERA STARK”: AN EXPLORATION OF PROCESS, FILM, AND COLLABORATION by Deja Collins Thesis submitted to the Faculty of the Graduate School of the University of Maryland, College Park, in partial fulfillment of the requirements for the degree of Master of Fine Arts 2023 Advisory Committee: Professor Jared Mezzocchi, Chair Sound & Media Technologist Sam Crawford Professor Misha Kachman Principal Lecturer Alvin Mayes © Copyright by Deja Collins 2023 Dedication I would love to dedicate this thesis to my family. Thanks to your love, sacrifices, and the example you set, I lead my life courageously in pursuit of the path less taken. ii Acknowledgments First, I would like to acknowledge the creative (also known as the “Fab Five”) and production team whom I had the opportunity to collaborate with on the production of By The Way, Meet Vera Stark, in addition to the production team. Scot Reese and Alvin Mayes, Directors Heather Reynolds, Lighting Design Shartoya Jn. Baptiste, Scenic Design Cody Von Ruden, Costume Design Sam Crawford, Sound Design Aimee Dastin-van Rijn, Stage Manager Josie Danckaert, Board Operator I want to extend my gratitude to Team Media for their help and advice throughout this entire process. Also, I would like to thank the staff from the technology shop for helping me make this production possible and for lending me your guidance and expertise over these past few years. Lastly, I would like to acknowledge the professionals that have mentored me and helped me grow as a designer during my time in graduate school. Jared Mezzocchi Sam Crawford Alvin Mayes Scot Reese Misha Kachman Kendra Portier Daniel Conway iii Table of Contents Dedication....................................................................................................................................... 4 Acknowledgments.......................................................................................................................... 5 Table of Contents........................................................................................................................... 6 Chapter 1: Backstory and Breakdown........................................................................................ 1 Figure 1.0 - Interior of TCL Chinese Theatre............................................................................5 Chapter 2: Vera Stark Summary................................................................................................. 6 Chapter 3: The Research...............................................................................................................8 Figure 3.0 - Research Plate........................................................................................................ 9 Figure 3.1 - Research Plate........................................................................................................ 9 Figure 3.2 - Research Plate...................................................................................................... 10 Figure 3.3 - Research Plate...................................................................................................... 10 Figure 3.4 - Film Research Plates ........................................................................................... 11 Chapter 4: The Concept.............................................................................................................. 12 Figure 4.0 - Initial Concept: Hollywood Backlot.................................................................... 12 Figure 4.1 - Initial Concept: Gloria’s Apartment.....................................................................13 Drafting The Plot..................................................................................................................... 14 Figure 4.2 - Initial Plot (Groundplan and Section View)...................................................15 Figure 4.3 - Final Plot (Groundplan and Section View).................................................... 16 Chapter 5: Belle of New Orleans................................................................................................ 17 Pre-Production......................................................................................................................... 18 Figure 5.0 - Belle Of New Orleans Notes..........................................................................20 Figure 5.1 - Belle Of New Orleans Notes..........................................................................21 Figure 5.2 - Comparison of Belle Film to Inspired Film Stills..........................................23 Figure 5.3 - Abbreviations of Film Shots.......................................................................... 25 Figure 5.4 - Preliminary Shot List..................................................................................... 25 Figure 5.5 - Film Storyboard............................................................................................. 28 Figure 5.6 - Camera Plot....................................................................................................31 Production................................................................................................................................31 Figure 5.7 - Filming Schedule........................................................................................... 32 Day One............................................................................................................................. 34 Figure 5.8 - Test Shot 1................................................................................................34 Figure 5.9 - Test Shot 2................................................................................................35 ⅳ Figure 5.10 - Test Shot 3..............................................................................................35 Figure 5.11 - Establishing Shot....................................................................................36 Day Two.............................................................................................................................37 Figure 5.12 - Behind The Scenes.................................................................................38 Figure 5.13 - Behind The Scenes (Monitor Station)....................................................39 Figure 5.14 - Behind The Scenes.................................................................................39 Figure 5.15 - Behind The Scenes.................................................................................40 Day Three...........................................................................................................................41 Post Production........................................................................................................................ 42 Figure 5.19 - Images from Belle of New Orleans Film..................................................... 43 Opening and Closing Credits.............................................................................................46 Figure 5.20 - “Opening Title Sequence”......................................................................46 Figure 5.21 - Title Sequence Outline........................................................................... 47 Figure 5.22 - Stills of Opening and Closing Credits....................................................48 Figure 5.23 - Stills of Opening and Closing Credits....................................................49 Chapter 6: Developing Media.....................................................................................................50 Figure 6.0 - Media Needs.........................................................................................................51 Figure 6.1 - Equipment Needs................................................................................................. 52 The Leroy Barksdale Interview............................................................................................... 53 Figure 6.2 - Leroy Interview..............................................................................................53 The Brad Donovan Show.........................................................................................................54 Figure 6.3 - Title Sequence: rainbow motifs slide into frame (start of animation)............55 Figure 6.4 - Title Sequence: echo effect of text as it enlarges........................................... 56 Figure 6.5 - Title Sequence: glow effect and remaining text fades in............................... 56 Figure 6.6 - Title Sequence: end of animation...................................................................57 Figure 6.7 - Screenshot of Floor Panel.............................................................................. 58 Figure 6.8 - Brad Donovan Title Sequence (Part 1).......................................................... 59 Figure 6.9 - Brad Donovan Title Sequence (Part 2).......................................................... 60 The Photo Shoots..................................................................................................................... 61 Figure 6.10 - Movie Poster................................................................................................ 62 Figure 6.11 - Vera’s Beauty Portraits ................................................................................ 63 Figure 6.12 - Vera and Leroy............................................................................................. 64 Figure 6.13 - Leroy’s Mugshot.......................................................................................... 65 Figure 6.14 - Drunk Vera................................................................................................... 65 Figure 6.15 - Homeless Vera..............................................................................................66 The Colloquium....................................................................................................................... 67 Figure 6.16 - Colloquium Presentation Slides................................................................... 68 v Chapter 7: Creating [New] Transitions..................................................................................... 69 Figure 7.0 - Song Transition Notes..........................................................................................70 Figure 7.1 - Song Transition Notes..........................................................................................71 Creating [Newer] Transitions...................................................................................................72 Figure 7.2 - Transition Outline and Chart Breakdown............................................................ 73 Figure 7.3 - Stills of Transition One........................................................................................ 74 Figure 7.4 - Stills of Transition Two........................................................................................75 Figure 7.5 - Stills of Transition Three.....................................................................................76 Chapter 8: Tech Rehearsals........................................................................................................ 78 Computer Malfunction.............................................................................................................78 Media in Space.........................................................................................................................79 Figure 8.0 - Gloria’s Apartment: Media Content...............................................................80 Figure 8.1 - Gloria’s Apartment: Projecting Media Onto Space....................................... 80 Figure 8.2 - Hollywood Backlot: Media Content.............................................................. 81 Figure 8.3 - Hollywood Backlot: Projecting Media Onto Space....................................... 81 Figure 8.4 - Lighting and Projecting Onto Portal A.......................................................... 82 Figure 8.5 - Portal Transitions with Projections and Lighting...........................................84 Figure 8.6 - Image of Scene Transition One......................................................................84 Chapter 9: Show Opens...............................................................................................................85 Figure 9.0 - Images from By The Way, Meet Vera Stark.........................................................86 Chapter 10: Reflection.................................................................................................................90 Figure 10.0 - Image of Colloquium Set from By The Way, Meet Vera Stark..........................91 Figure 10.1 - Image of Light Switch in Belle Of New Orleans (Before Edit).........................95 Figure 10.2 - Image of Light Switch in Belle Of New Orleans (After Edit)........................... 95 Media’s Purpose Onstage.........................................................................................................96 v Chapter 1: Backstory and Breakdown At the beginning of my journey at the University of Maryland, I started from a low place. Mentally, I came from an undergraduate experience with unsettled anxiety amidst the uncertainty of the pandemic. Before becoming a designer, I studied film and video as an undergraduate. I spent four years studying and working in the film industry only to find myself at ground zero in graduate school, learning the ropes of the theatre industry. I felt like the black sheep trying to navigate the ins and outs of this new world, and I had to learn fast by designing shows, making mistakes, and asking my classmates and professors many questions. This chapter of my life was a battle against myself: imposter syndrome, anxiety, trying to find my voice, and defining what kind of designer I am. Who am I as a designer? Do I have what it takes? Will my work be good enough? — One day, my mom asked me, “What do you do? What does a Projection Designer do?” Taken aback, I gave her a terrible answer, “The person that designs the images that come out of a projector.” Honestly, I never spent the time to think about how to describe my profession in words. I just knew what it meant and surrounded myself with those who knew it. So when it came to finding the correct language to explain to someone with a minimal understanding of the theater world, I gave an oversimplified answer which left my mom more confused. Since then, I probed some of my peers on their definitions of Projection and Media Design, leaving me with more questions regarding the similarities and differences between the Projection and Media disciplines. 1 Compared to Lighting, Scenic, and Costume Design, Projection Design is a relatively new form of design for the stage. Although the earliest projectors can be attributed to the design form’s name, with the current and ever-evolving technological advancements that designers use for storytelling, I had to ask myself: ➢ What do Projection and Media Design mean? ➢ And are they the same thing or different? For the past few years, I have been indecisive about their meanings and how they fit into my design lexicon. And when asked by the Production Staff, it is a constant question whether I should be referred to as the Projection Designer or Media Designer on the playbill. For a while, Projection and Media meant the same thing. So I need to explain how Projection and Media differ from one another since, through experimentation and collaboration, the two terms have reshifted my approach to designing By The Way, Meet Vera Stark. Based on my experience, I use the following definition: Media is content or visual data. Projection is the creative application of media in a space using digital or analog technology (projectors, led screens, CRTs, and overhead projectors). Media serves as a tool for Projection and the other technology sources that can display this digital information. These Projection sources can include: ➢ LED Panels (achieve a futuristic or clean aesthetic given their sharp and bright visuals) ➢ Overhead Projectors (for real-time content generation using hands-on practical effects) 2 ➢ Virtual Reality (an immersive and interactive experience within a fully digitized world) ➢ Digital Projectors (a familiar source in movie theatres that is flexible in scale and in use) ➢ Cathode-Ray Tube Screens or CRTs (gives a noisy analog texture for a nostalgic appeal) ➢ Smartphones (for a small yet widely accessible viewing experience) For this thesis, Projections function as the digital projector, and how one uses that technology is up to the designer. — I gained much of my design experience collaborating on dance projects. From the Spring MFA Dance Thesis to the Experimental Performance Series, I learned how to develop my design ideas by connecting with the choreographer’s movement, music, and concept. Specifically, it was during my work on choreographer Tristan Koepke’s MFA dance thesis “Finally, Fairies!” that I began to integrate my background in filmmaking into my design process and style. Filming and editing content for “Finally, Fairies!” was an experimental and somewhat improvisational process as I reinterpreted familiar imagery into a deconstructed short film. And while I was still working on the dance thesis, I was assigned to design the play By The Way, Meet Vera Stark for my thesis. This play was another opportunity to further push me as a designer and filmmaker. By The Way, Meet Vera Stark would be the first play I designed by myself, so I was anxious through most of the process (from the first meeting to early tech rehearsal). This play was neither a dance performance nor anything abstract. And from the very first meeting, I realized that I would have to think differently about projection’s application throughout this play. On top of that, I would have to plan and create a short film and find the best way to project it with respect to the characters and the play’s plot. 3 Regardless of the media ideas the playwright penned in the script, I wanted to challenge myself and find my design voice throughout this process. — While reading By The Way, Meet Vera Stark for the first time, I ruminated on my film background and immersive experiences at the movie theater. Consequently, one of my earliest decisions in this process was to use digital projectors to accomplish my design. Not only was this choice based on the equipment inventory I had access to, but I also considered the play’s setting; the production’s run in the Kay Theatre, which shares characteristics of the classic TCL Chinese Theatre (figure 1.0); and that projectors are commonly used to play movies in theaters. In comparison, LED panels would feel too detached from the periods explored throughout the play, preventing my design from blending in with the other design disciplines. On the other hand, using an overhead projector (which I considered for the Colloquium scenes) would be too hands-on and would require extra time to stage for this fast-paced play. Overall, the projector was a natural choice as a storytelling tool for media. However, what is the media for this play, and how can I best utilize projection to help tell the story? 4 Figure 1.0 - Interior of TCL Chinese Theatre 5 Chapter 2: Vera Stark Summary By the Way, Meet Vera Stark, written by Lynn Nottage, is set in 1933 Los Angeles. Nottage’s play begins in the lavish apartment of Hollywood’s darling starlet Gloria Mitchell who is frantically preparing for her screening for the lead role in the film Belle of New Orleans. Her maid, the quick-witted and ambitious Vera Stark, manages her best to prepare the not-so-sweet blonde belle for her screening. Vera asks Gloria if she can help her get the part of Tilly in the same film; however, Gloria turns her down. Notably, Gloria (an assuming white woman) and Vera (a black woman) have an interesting, friend-like dynamic that is uncommon against the backdrop of the Jim Crow era. Pushing aside Gloria’s rejection, Vera returns to her apartment hopeful and driven to land that role. The play introduces Vera’s roommates, Lottie and Anna Mae, two black women who also dream of becoming Hollywood actors but with very different tactics. Lottie is more skeptical and practical than Vera in booking a role in a Hollywood film. In contrast, Anna Mae seduces a Hollywood director by passing as a Brazilian to be cast in a movie. After that, on a Hollywood backlot, Vera is waiting outside during Gloria’s test screening when a smooth-talking Leroy Barksdale tries to garner Vera’s attention. Leroy reveals he is the Man Friday for the director of Belle of New Orleans but has ambitions to become a music composer. Vera expresses her goal to play the slave role of Tilly in the Belle film, but Leroy criticizes her for playing an uninspiring role. Leroy believes Vera deserves to star in a much more significant role. Later that week, Vera and Lottie are staffing Gloria’s evening dinner with film executive Fredrick Slasvick and the Belle of New Orleans director Maxmillian Von Oster. To the women’s surprise, 6 Anna Mae arrives arm-in-arm with Von Oster, revealing that she has been dating the director. During the night, Vera garners the attention of Slasvick and Von Oster when she decides to act as a caricature of a black person: uneducated, troubled, and blues-ridden (with back-up from Lottie). The portrayal shocks Vera, but she is determined to do whatever it takes to become an actress. And to an extent, it pays off. The beginning of Act Two reveals that Vera landed the role of Tilly in Belle of New Orleans, which catapults her acting career in Hollywood. After screening the film, the play cuts to a Colloquium in 1993, where three black scholars/artists dissect and debate Vera’s career and, unfortunately, her fallout and mysterious disappearance. This timeline is split between a screening of Vera’s last televised appearance on the Brad Donovan Show in 1973, revealing the star’s troubled life. Between the two periods, the characters unpack Vera’s marriage to Leroy (who was incarcerated for manslaughter), her alcohol addiction, being blacklisted in Hollywood, her frustrations of being typecast, and most importantly, her complicated and estranged relationship with Gloria Mitchell. No one knows what happened to Vera Stark and the true meaning behind her famous Tilly line, and thus the colloquium ends in speculation. However, while on the Belle of New Orleans set, Vera proposes to Gloria what would later be Vera’s famous line, “Stay awake and together we’ll face a new day,” as a nod to being liberated from prejudice. The director calls the women back to continue filming, and it is then that Vera delivers her line. 7 Chapter 3: The Research After rereading the play, I searched for images and videos of production studios in Los Angeles during 1930-1950 and opening sequences of 1970s talk shows. In my findings, I also explored different interview styles, leaning more towards candid and stripped-back documentary styles as inspiration for the Leroy Barksdale interview. As for Vera’s publicity and personal life photos, I looked at various portraits of Black actresses, movie posters around the mid-20th century, and old photos of black men and women. Collecting the visual research gave me a direction to work towards when developing my media for the show. In particular, the research images I found for the Belle of New Orleans (figures 3.4 and 3.5) would influence the types of shots and angles I would later add to my shot list. Since the second act of this play relied on a lot of media to contextualize what happened to Vera Stark during the time skip, I prioritized establishing a style and direction for what my content would be. 8 Figure 3.0 - Research Plate Figure 3.1 - Research Plate 9 Figure 3.2 - Research Plate Figure 3.3 - Research Plate 10 Figure 3.4 - Film Research Plates. Images from Harry Potter and the Prisoner of Azkaban, dir. Alfonso Cuarón, 2004; Jezebel, dir. William Wyler, 1938; and Gone With The Wind, dir. Victor Fleming, 1939; and Casablanca, dir. Michael Curtiz, 1942. 11 Chapter 4: The Concept Given the decadent scenic design and my goal to ensure projections do not become an onstage distraction, I spent much time brainstorming ways in which projections could coexist organically onstage. Initially, my design for projections and media function as the environment, being the day and nightscape view from Gloria’s apartment and the background of the Hollywood backlot scene. Unfortunately, I felt these ideas were predictable and safe for the play. I was not challenging myself to think outside of the box. Figure 4.0 - Initial Concept: Hollywood Backlot 12 Figure 4.1 - Initial Concept: Gloria’s Apartment Of course, these were apparent moments where projections could shine, in addition to the predetermined media from the Colloquium scenes (Belle of New Orleans film and clips, Vera’s life and career images, and the Leroy Barksdale interview). However, most of those moments were decided by the playwright. To supplement more of my design style to the production, I had to think beyond the script while maintaining the integrity of the play and the directors’ vision. I recalled my time as an Assistant Projection Designer on the play Stickfly, which ran during The Clarice’s 2021-22 season. As an assistant to projection designer Zavier Taylor, I observed how Zavier relied on the scene transitions as significant moments for projections. Regarding Vera Stark, each scene was massive and required time to switch out furniture, props, and fly-ins, so 13 using these transitions for projections to play in would be advantageous. The next concern, however, would be to devise the transition concept. Throughout this conceptualization phase, I did not flesh out my transition concept. Instead, I focused primarily on my content for the films, the visual documentation of Vera’s life and career, and the scene locations. Despite that, I considered applying my environment concept for the scenes to the transition moments. Since Act 1 hops from place to place, it made sense to use the transitions to guide the audience into the next scene. As a designer for this play, I wanted the audience to feel immersed in this theatrical experience. Drafting The Plot I have used projections and media on scenic elements in previous shows, but have yet to have an in-depth interaction with a large-scale scenic design until By The Way, Meet Vera Stark. When reviewing my original projection plot (figure 4.0) and the finalized scenic draft, I forgot to consider one of the last changes made to the scenic draft: removing the larger backdrop from Vera’s apartment. Because of that, I had to readjust my plot to accommodate that change (figure 4.1). As rear projectors, there was not a lens for both Christie projectors that could output at the scale that I needed it to project at. Consequently, I ended up switching the Christie projectors to the front of house and reassigning the Epson projectors as the rear cyc projectors so it would work with my revised calculations. I resolved my coverage issue; however, because of the Christies’ larger size, I had to partially kill the front balcony row to install the projectors in front of house. 14 Figure 4.2 - Initial Plot (Groundplan and Section View) 15 Figure 4.3 - Final Plot (Groundplan and Section View) 16 Chapter 5: Belle of New Orleans In the context of the play, the Belle of New Orleans is the historical drama that launched Vera Stark’s career. With that in mind, my goal for media was to convey what made Vera stand out in the film and explore why her role as Tilly was so memorable. As the cinematographer and editor for this film, I focused on how camera angles and movement (typically used in the 1930s) can enhance Vera’s presence on camera. Regarding projections, the film needed to have its moment onstage and to draw the audience’s attention. The Belle of New Orleans would play at the top of Act 2 in the Colloquium scene, so I planned to project the film only on the projection screen. To find the best approach to creating this media, I studied the editing and cinematography trends according to the play’s setting. — When I first began my research of Hollywood’s Golden Age during the 1930s, I recalled the film history lessons I took in film school. The 1930s were recovering from the 1929 stock market crash, and cinema became a form of escapism throughout the decade. Given the recession, the film industry began to push out movies that were much grander and more dynamic than before. When comparing movies from the 1920s to the 1930s and early 1940s, I noticed that the camera was no longer static wide or medium shots, and the pacing of the cuts was quick. There were trucking shots (forward/backward), pans (left/right), close-ups, and other tracking and motivated shots. For its time, the cinematography was evolving and adding more visual depth to the audience experience in movie theatres. Although the Belle of New Orleans was a short scene, I had to find moments in the film to highlight the prominent cinematic attributes of the 1930s. And I had to devise a plan on how to execute it. 17 Pre-Production Planning the film shoot took the span of a few months involving meetings with the designers and directors, location scouting, researching Pre-code and Hays Code films of the 1930s, deciding on a filming date, analyzing the scene, creating a beat sheet, constructing a shot list and production schedule, storyboarding, creating an equipment list for the Technology Shop and the Maya Brin Insitute, and drafting a camera plot. — Scenic designer Shartoya Baptiste found the Gramercy Mansion as the location for the film shoot. The bread-and-breakfast was built in 1902, and the interior style of its bedrooms was a great fit for the film's setting. The design team and the directors toured each bedroom to decide which room would best suit the style of a 19th-century boudoir in Antebellum South. In each bedroom, I captured a sample of wide shots of the bedside. Although I used my cellphone rather than a DSLR camera, this exercise helped me to visualize what would fit in the shot composition and if I had the space to perform any camera movements (notably the dolly forward shot). With each room, I gauged how smoothly my initial shot list would translate into the actual location and if I could adjust the furniture layout or my shot list to accomplish my goal for this film. Considering space, I thought about how the cameras, the monitor viewing station, and the camera lens station could fit within each room. Most bedrooms had an attached bathroom, so I envisioned that as a space to build the camera rig and line up the lenses. Even though the film occurs in the Antebellum period in the American South, the visual style of the Belle of New Orleans, from costume, scenic/props, lighting, and filmmaking techniques, took inspiration from how 1930s filmmakers idealized the period. As mentioned before, the 1930s 18 was recovering from The Great Depression, and cinema was a means of escapism for Americans as it was an exaggeration of life. I analyzed the Belle of New Orleans scene in the play and drafted the following beat sheet (see figure 5.4): 1. Marie (Gloria) refuses to go to her wedding for fear of rejection for being biracial. Cecile (Anna Marie) reassures her of his love for her. 2. Marie is dying. 3. Tilly (Vera) enters and sends Cecile away. Tilly has something to say. 4. Tilly confesses that Mr. Lafayette is here to see Marie and misses her 5. Marie leaves a message with Tilly for Lafayette. Marie has given up 6. Tilly encourages her to fight, reassuring Marie that she will always be there. Marie dies. 7. Slave Woman (Lottie) and Cecile reenter, grieving Marie’s death For the film characters, I considered how their background and motivation impacted the shifts in dialogue. In the script, I annotated where I felt pacing or subject shifts within the dialogue, and I used those notes as a guide to draft my shot list. 19 Figure 5.0 - Belle Of New Orleans Notes 20 Figure 5.1 - Belle Of New Orleans Notes 21 For research, I watched several movies released during the 1930s, such as: ➢ Reaching For The Moon (1930) ➢ Man’s Castle (1933) ➢ It Happened One Night (1934) ➢ Lloyd's of London (1936) ➢ Under Two Flags (1936) ➢ Alexander's Ragtime Band (1938) ➢ The Wizard of Oz (1939) ➢ Gone With The Wind (1939) On top of that, I looked outside of that decade and searched for films featuring prominent black actresses of the Golden Age of Cinema. I found film stills of Theresa Harris in Baby Face (1933) and Jezebel (1938), Nina Mae McKinney in Hallelujah (1929), Hattie McDaniel in Gone With The Wind (1939), Eartha Kitt in Anna Lucasta (1958), Diana Ross on the film poster for Lady Sings The Blues (1972), and Dorothy Dandridge on the poster for Carmen Jones (1954). Some of these stills – particularly from Jezebel and Gone With The Wind – heavily influenced my aesthetic shot choices for the Belle of New Orleans (Figure 5.2). As for the other images that did not capture the Antebellum period and the young maiden and slave dynamic, I would later use them when developing Vera’s career of the time skip. 22 Figure 5.2 - Comparison of Belle Film to Inspired Film Stills 23 While building my shot list, I was inspired by the cinematography in Gone With The Wind and drew parallels between the Hollywood classic and Belle of New Orleans. Gone With The Wind was an epic historical romance film that follows a young woman’s love story (Scarlett O’Hara, played by Vivian Leigh) with features from her memorable slave/maid (Mammy, played by Hattie McDaniel). I focused on how Mammy and Scarlett’s dynamic and Scarlett’s bed scenes (since Gloria’s character is on her deathbed) were filmed. ➢ How can I show the intimate relationship between a harem and a slave? Between Gloria and Vera? ➢ How can I highlight Vera’s (Tilly’s) presence on camera and give her the standout moment that defined her career while being conscious of the period and its mistreatment of black actors in cinema? ➢ How should I open the audience to the film’s final scene, and what is the last image the audience should see? 24 Since most of my film documents use an abbreviation for the specific camera shots, I have incorporated the following key: Figure 5.3 - Abbreviations of Film Shots Abbreviation Full Term ECU Extreme Close-Up CU Close-Up MCU Medium Close-Up MS Medium Shot WS Wide Shot ES Establishing Shot Below is the preliminary shot list I created alongside my research plate for the Belle of New Orleans film. Figure 5.4 - Preliminary Shot List 25 Figure 5.6 - Final Shot List In my final shot list (figure 5.6), however, I relabeled my shot numbers and included shot 2 and 2A, where Gloria and Vera are on set during the filming of Belle of New Orleans. Moreover, I must mention that the last shot of Vera at the window (figure 5.19) was added after I made the final shot list. 26 As a visual aid for the design team and the directors, I made a storyboard using film stills and a few hand-drawn images to show how each shot would generally look. In the storyboard, I included the type of shot (wide shot, establishing shot), the shot number/name (1, 1E, 2A, Pick Up 2), any particular camera movement (dolly, zooming in, tracking), and the actor or on-screen action within each shot. The storyboard was an aid for everyone (including myself) to visualize how each shot would look. Also, I had a brief meeting with director Scot where we combed through the film script to ensure we were both on the same page regarding what the camera shots would be at particular moments. 27 Figure 5.5 - Film Storyboard. Images from Gone With The Wind, dir. Victor Fleming, 1939; Jezebel, dir. William Wyler, 1938; and Harry Potter and the Prisoner of Azkaban, dir. Alfonso Cuarón, 2004. 28 29 The equipment list for the Belle of New Orleans film shoot included gear for the Vera photo shoots and the Leroy interview (see figure 6.1). Considering the time constraint to film and my discussions with Andrew Cissna, Maya Brin Institute’s Multimedia technologist, I made the following alterations to the equipment list: ➢ Three cameras instead of one ➢ Replaced the Sony FX6 with the Sony FX3 cameras ➢ Dolly Slider added ➢ One large tripod (altered to fit dolly rig) ➢ No shoulder mount system (replaced by Dolly Slider) ➢ Lens adapters The camera equipment was ordered from the Maya Brin Institute inventory, whereas the monitor station gear came from the Clarice Technology Shop. I decided to rent three cameras for the Belle film shoot: the first camera was assigned to cover Vera, Lottie, and Anna Mae; the second camera prioritized Gloria, the wide shots, and the dolly shot; and the third camera was assigned to capture the behind-the-scenes process of the film shoot (and a backup in case). 30 I drafted my camera positions on a ground plan Heather Reynolds (lighting designer) created for the bedroom to coordinate the lighting and camera setup on the film set. Figure 5.6 - Camera Plot Production The week of filming consisted of a half day of prep, one full day of filming, and an hour or two to check out of the room (and potentially clean up) on the third day. 31 Figure 5.7 - Filming Schedule 32 33 Day One The lighting and Camera teams loaded the Clarice van with our equipment, and we drove an hour to the Gramercy Mansion. We unloaded our gear and set up the monitor station and cameras on their tripods (including the dolly rig). Likewise, my camera team ran a few test shots this day (see figures 5.8-5.10). By going through my main shots, I could mark my camera positions in advance and review or revise my lens choices. Figure 5.8 - Test Shot 1 34 Figure 5.9 - Test Shot 2 Figure 5.10 - Test Shot 3 35 In addition, I took advantage of the extra time to record the exterior of the Gramercy Mansion for the film’s establishing shot (see figure 5.11), also known as Pick Up 2 (PU2). Figure 5.11 - Establishing Shot 36 Day Two I arrived a few hours before the crew and talent arrived and decided to set up a labeled camera lens station and review my shot list in the space. Additionally, because I planned to edit the footage in a 1:33:1 (4:3) ratio, I masked off the screens at the monitor station to give the crew, designers, and directors a reference for what will be onscreen after post-production. The film shoot had a slow start due to the long takes we filmed first and everyone (cast and crew) adjusting to the film shoot, the schedule, our position, and the actors’ blocking within the new space. Initially, I was nervous because we were behind schedule with the first two scheduled shots. Fortunately, after an hour, we made up that lost time with the close-up and medium-close-up shots. We finished filming an hour earlier than scheduled and managed to pack up our gear from the Gramercy Mansion that night rather than return the following day to clean up. For my camera team, I assigned Mark Williams to operate Camera B and Leo Grierson to operate Camera A. Camera B would capture the more complex tracking shots, whereas Camera A would record the static shots on Gloria. Jerran Kowalski’s role involved setting up the monitor station, tracking continuity, and slating each shot. My design assistant Tim Kelly took behind-the-scenes photos, monitored continuity (whenever Jerran could not), and would later operate Camera A and be an assistant operator for Camera B. 37 As for me, I functioned as the Director of Photography (or Cinematographer) on set and, at times, the slate caller and assistant camera operator. Since we had marked camera placements the day before, the camera team prepared for each shot quickly after overcoming the slow start. I was not concerned about the static shots throughout the film shoot; however, I was wary about the tracking shot on Vera (Shot 1A). Since the Camera B rig was top-heavy, capturing this shot became a three-person job. Mark handled the truck forward, Tim controlled the rack focus, and I operated the tilt function. Figure 5.12 - Behind The Scenes 38 Figure 5.13 - Behind The Scenes (Monitor Station) Figure 5.14 - Behind The Scenes 39 Figure 5.15 - Behind The Scenes 40 Day Three Given that the film shoot finished ahead of schedule, we packed all the gear back into the company van and returned it to campus at the end of Day Two. Since check-out was on the third day and I lived close to the Gramercy Mansion, I did one final sweep of the room before returning the room keys. — Even though I was anxious leading up to it, I was proud of myself for being able to run a successful film shoot with the help of directors Scott and Alvin, the design team, the actors, Maya Brin Institute, Technology Shop, the Clarice production office, and our crew. This entire film production process has taught me the value of preparation and how having a clear direction can help me overcome my anxiety. When we were running behind schedule at the beginning, I was nervous but my tenacity made me laser-focused on getting every shot rather than panic about the time lost. Furthermore, as one of the leading figures of the film shoot, I found success in listening to others’ feedback and issues and worked towards resolving them or helping the crew however I could. Looking back, the efforts of the entire design team and direction gelled together on set. In a way, this was our practice run towards building that collaborative relationship that I usually develop with other designers during tech rehearsal. On top of that, I felt I had strengthened the directors' and designers’ trust in me. 41 Post Production While reviewing my footage after the film shoot, I realized that Camera B never recorded sound from its onboard mic. Additionally, not clapping the sticks on the slate (and not verbally calling each shot) would make my editing process slightly longer than anticipated. As a result, I had no reference point for syncing audio with video and identifying each video file with its shot number. To avoid this mishap in the future, there should be a camera check prior to filming. During the camera check, the operators must review the camera settings to ensure that the audio is recording and that the multiple cameras have the same exposure settings. Also, another protocol to include is to check how many slates you need while building an equipment list; most often, the amount corresponds to the number of cameras required for filming. Having more than one slate will make it easier to label and identify each shot when dealing with a multicamera shoot. 42 Figure 5.19 - Images from Belle of New Orleans Film 43 44 45 Opening and Closing Credits When creating the opening and closing credits for Belle of New Orleans, simplicity was key. Most opening credits crossfade the cast and crew names against the backdrop of a still illustration or establishing shot of the film’s setting in a serif font. Another feature I noticed in several films from the 1930s was the credit order. The production company and lead actor tend to be one of the first credits listed, alongside the director’s name, then the remaining cast members (see figure 5.20). Based on my findings, I drafted an outline of the opening and closing credits and had directors Scot and Alvin review it. Figure 5.20 - “Opening Title Sequence,” Michael Curtiz, Female, 1933. I took some liberties in including additional names in the opening credit sequence and introducing Vera Stark on a separate card (see figure 5.22). For the background visual, I used stock footage of a Louisiana swamp as the background. 46 Figure 5.21 - Title Sequence Outline 47 Figure 5.22 - Stills of Opening and Closing Credits 48 Figure 5.23 - Stills of Opening and Closing Credits 49 Chapter 6: Developing Media Belle of New Orleans was one of many pieces of media I needed to actualize my design. After filming Belle, a series of photo shoots and a small film shoot were scheduled up to the start of tech rehearsals. To prepare, I wrote a list of equipment and props needed for each photo shoot and film shoot. I approached this next stage knowing the purpose of each media, how it was supposed to look, and what actors were in it. Also, I relied on my research plates and supplemental visuals to give me a clear vision of how my media should look. 50 Figure 6.0 - Media Needs 51 Figure 6.1 - Equipment Needs 52 The Leroy Barksdale Interview Having an aspect ratio of 4:3, I filmed the Leroy interview as a continuous shot and then added a few stylistic effects while editing. The direction of this interview tied closely to the candid appeal of my interview research (figure 3.3). As a way to replicate the quality of analog and CRT displayed media, I pixelated the raw footage and added a yellow-brown wash to the color grade. Besides that, I overlayed a VHS texture on the video to imply the age of the found footage. And lastly, I left in a few sound bites from the film crew calling slate. This interview is a stripped-back and uncensored dialogue with Leroy Barksdale, and I felt that keeping Tim and Sam’s voices in the take enhanced the raw tone of the interview. Figure 6.2 - Leroy Interview 53 The Brad Donovan Show The Brad Donovan Show scenes starkly contrast the scenes that occur in the 1930s. I knew for my design that I would animate the introduction for the talk show, but I needed to find inspiration for how those title sequences were animated. Since the talk show was set in 1973 (in living color), I scoured the internet to find title sequences of talk shows from the 1970s. At first, I had difficulty finding animated title sequences in 1970s talk shows and scripted television shows. Fortunately, I did find the introduction to the musical variety show Soul Train and the late-night program The Dick Cavett Show (see figure 3.1). In these shows, I realized some common features of the animated title sequences: ➢ Bright and bold colors ➢ Browns and gold colors ➢ Floral motifs ➢ Rounded or inflated serif fonts ➢ Curly serif fonts ➢ Low frame rate (animations) ➢ Hand drawn animations ➢ Simple animations (crossfades, jump cuts, color and scale changes, and pans) ➢ Soft glow (due to the quality of analog TV) 54 When developing the animation of the title sequence for The Brad Donovan Show, I leaned heavily on simplicity. My initial concept consisted of upscaling the show title with an echo effect (figure 6.4), a grain texture effect, and a soft glow (figure 6.5) alongside a sliding movement of the rainbow motif (see figures 6.3-6.5). At the time, the color palette, font, and motifs of the scenic design had not been finalized, so I took some liberties to showcase the direction of my work to the design team and the directors. The initial concept was well received by directors Scot and Alvin; however, the final result had progressed much differently from the early concept meetings in response to the scenic design. Figure 6.3 - Title Sequence: rainbow motifs slide into frame (start of animation) 55 Figure 6.4 - Title Sequence: echo effect of text as it enlarges Figure 6.5 - Title Sequence: glow effect and remaining text fades in 56 Figure 6.6 - Title Sequence: end of animation I liked my initial concept, but how could I push this further and lean more into my research? At times, I was overthinking it and was nervous that I would not have anything to show before tech rehearsals. That is until I walked past one of the floor panels from The Brad Donovan set lying outside the scenic shop, and an idea hit me: why create an idea from nothing when I could just react to the set itself? I took a photo of the floor panel and then used the pinwheel motif as the basis for my animation. Once I finished the title sequence, I added Sam’s music to the video. Since Sam was aware of the length of the title sequence, I only had to make a couple of slight adjustments to the animation to match it to the timing of the music smoothly. 57 Figure 6.7 - Screenshot of Floor Panel 58 Figure 6.8 - Brad Donovan Title Sequence (Part 1) 59 Figure 6.9 - Brad Donovan Title Sequence (Part 2) 60 The Photo Shoots Before the tech rehearsals, we held a photo shoot in the Light Lab with Vera Stark actor Jordan Embrack. This session aimed to capture specific headshots of Jordan and Photoshop onto movie stills and posters. These photos, alongside those taken during the tech rehearsals, would be compiled into a slideshow highlighting Vera’s life (acting career, her marriage to Leroy Barksdale, and the low points in her life), covering events from the play’s time jump. Mark Williams was the photographer for all the photo shoots and helped direct Jordan into each pose, while Heather provided lighting to match the specific lighting position in the original photos. My assistant Tim photoshopped Jordan’s (playing Vera Stark) headshots onto the original images and compiled them into a slideshow. Aside from the headshots, I needed photos of Vera and Leroy as a couple, Leroy’s mugshot, a drunk Vera, and a homeless Vera (see figures 6.12-6.15). Given everyone’s schedule, the photo shoot was held thirty minutes before our tech rehearsals. So in preparation, I scouted the Clarice Smith building for different and distinct locations that would work at selling the story within each photo. Although we were short on time, Mark, Scott, Jordan, Robbie (playing Leroy Barksdale), and I were able to capture everything needed for the slideshow. To help expedite the post-process, Mark photographed the actors with a black-and-white color grade already baked into the images. Within a handful of minutes, Tim and I incorporated this media into Act 2 right before the start of the tech rehearsal. 61 Figure 6.10 - Movie Poster 62 Figure 6.11 - Vera’s Beauty Portraits. Original portrait of Hazel Scott, photographed by James J. Kriegsmann (top); portrait of Sheila Guyse (bottom). 63 Figure 6.12 - Vera and Leroy 64 Figure 6.13 - Leroy’s Mugshot Figure 6.14 - Drunk Vera 65 Figure 6.15 - Homeless Vera 66 The Colloquium Media for the Colloquium scenes consisted of a short slideshow that included: ➢ A title slide ➢ Montage of stills from Belle of New Orleans ➢ Headshots and names of the panelists ➢ Video montage of Vera’s career and personal life (see figures 6.10 - 6.15) When I created the slideshow, I kept the look clean and simple. The color scheme followed the first act’s deep warm color scheme, and I opted for a serif font given the professional setting (figure 6.16). Intermixed with the slideshow were the Leroy interview (figure 6.2) and the Brad Donovan talk show title sequence (see figures 6.8-6.9). The canvas for this media was the projection screen in the Colloquium set. My assistant compiled the photoshopped images and movie posters (see images 6.9-6.14) into a video slideshow. 67 Figure 6.16 - Colloquium Presentation Slides 68 Chapter 7: Creating [New] Transitions My vision for the scene transitions constantly changed until the first week of tech. For a while, I struggled to flesh out my transition designs until directors Scot and Alvin proposed the idea of the actors singing onstage during those moments. After a few discussions with the director, I began brainstorming what media could be in reaction to this new direction. What if media were each singer’s inner world? What would singers Leroy, Vera, and Lottie’s world resemble in relation to their song? This path took me on a brief character exploration where I reviewed each character’s aspiration and brainstormed how they would have fantasized about it. And then, I thought about interpreting these aspirations as the characters’ stage. Now, what would their stage resemble? I imagined bringing the essence of a jazz club or a musical stage/set to life by projecting elements (chandeliers, curtains, and the silhouette of a band) of those environments on the main cyc. I dove deeper into the concept of performance stages by researching musicals and broadcast television from 1930 to the 1960s. Unfortunately, as I was workshopping this idea, I had to shift gears and find a new concept for the scene transitions. 69 Figure 7.0 - Song Transition Notes 70 Figure 7.1 - Song Transition Notes 71 Creating [Newer] Transitions The directors eventually scrapped the song transitions, meaning these moments focused solely on the projection and sound design. So I was back to square one with only a few days before the official start of tech rehearsals. Immediately, I thought about two ideas I could rely on for these moments throughout the first act: 1. Stick with my song transition idea: creating a stage for Vera’s imaginary performances 2. Add snippets of the Vera Stark mockumentary from www.meetverastark.com 3. Or, my original thought: showing the environment of 1930s Los Angeles I recalled finding old footage of a Hollywood backlot that I used in my initial research, so I searched for more footage of Los Angeles from the 1930s and 1940s and found some videos on the Internet Archive. After experimenting with my options onstage during my focus and dark times, I decided to use media to establish the setting in each succeeding scene for Act One’s transitions. The media in these moments would be montages featuring a curation of Los Angeles footage, such as cars and people navigating through city traffic, the Hollywood sign, aerial shots of city blocks, a timelapse from day to night, night driving, and production studios. 72 http://www.meetverastark.com Figure 7.2 - Transition Outline and Chart Breakdown SCENE 1 TO SCENE 2 Gloria’s Luxury Apartment → Vera’s Apartment Transition 1 ➢ Overall feel/hustle-and-bustle of Los Angeles metropolitan area to local urban neighborhoods ➢ Hollywood landmarks Day SCENE 2 TO SCENE 3 Vera’s Apartment → Hollywood Backlot Transition 2 ➢ Driving through Los Angeles to Film Studios Day SCENE 3 TO SCENE 4 Hollywood Backlot → Gloria’s Luxury Apartment (night) Transition 3 ➢ Timelapse of the city from day to night ➢ Driving in Los Angeles at night Day and Night 73 When I edited the montages, I unconsciously asked myself, “how can I travel to the next scene?” and “how can I make these montages flow together?” I focused on showing the journey from destination to destination and thus guided into applying the archival footage I found. If there were visuals I wanted to incorporate but could not find in archival databases, I used stock videos instead. To blend the high-definition stock videos with the old footage, I downgraded their quality in Premiere Pro to match the vintage footage, similar to my approach for the Leroy Barksdale interview. Figure 7.3 - Stills of Transition One 74 The first montage – from Gloria’s luxury home to Vera’s small apartment – functions as an introduction to the city of Los Angeles, reveling in the glamor and then the fast-paced energy of the city center. Beginning with aerial imagery of the Hollywood sign and ending with footage of the dirtier and bustling city center reflected the contrast between Gloria and Vera’s living arrangements and social status. Gloria lives in the hills with a clear view of the city, whereas Vera lives below in the congested city center as a part of the working class. Figure 7.4 - Stills of Transition Two 75 From Vera’s apartment to the Hollywood backlot, the second montage commutes through the streets of Los Angeles to a crowded film studio lot. For this transition, I intended to establish the busyness of the film production environment. Since the content I created for Scene 3 was a still image of a backlot, the video transition activated the liveliness of the setting. Figure 7.5 - Stills of Transition Three Since scene four occurs in Gloria’s apartment at night, the third and final montage transitions from day to night and follows a selection of night shots of Los Angeles (see figure 7.5). 76 For the scene transitions, media as content emphasized the social contrast between Gloria and Vera. In addition, they helped to develop the character and essence of the play’s overarching setting of Los Angeles. 77 Chapter 8: Tech Rehearsals The first official day of tech began with a few hours of understanding how Isadora wanted to work. While we could send audio from the computer, my assistant Tim and I ran into the issue of the audio playing out of sync with its video. Since I had this issue before with the Spring MFA Dance Thesis, I figured I could drag the audio track in my video a few frames over to accommodate the playback delay. On the other hand, this (just like my time with SMFA) would be time-consuming and tedious since I would have to shift the audio, export, upload/import, and then play it, only to realize I need to restart the process to make those tweaks. I was not too worried about programming since most of my work involved creating content. On the downside, there were many pieces to worry about, and at the time, I still needed to plan the transitions. Computer Malfunction Within the first few days of tech, the computer crashed. Consequently, there ended up being an unofficial meeting between my assistant and me, the Technology Shop, my advisor, some MFA Media Designers, and the Multimedia Technologist. There was a lot of back and forth on the best options to resolve the computer malfunction. The PC was unreliable to run the show on, so I used the Apple Mac Pro “Trashcan” instead of the custom-built PC. I was not nervous about the computer switch because I used the same computer to design for off-season shows in the past. On the contrary, my only concern was whether it could output five displays (including the computer monitor). Technically, it can; however, to successfully connect the four projectors to the Mac trash can, it needed active adapters: the adapter performs the conversion rather than the 78 computer; for this configuration, each adapter needed its power supply to convert the video signal. This option had some drawbacks throughout the first few days of the tech rehearsal, including Isadora becoming unresponsive or its processing load exceeding 75% while playing one video. Fortunately, the Technology Shop resolved the issue throughout the tech process. Media in Space The tech rehearsal process was an exhilarating rhythm I quickly adapted to. As alluded to in Chapter 6, some of my media came together leading up to the first day of tech. Once Tim and I created the vital media content, I began experimenting more with the scenic design, incorporating embellishments in response to the other design disciplines. Without realizing it, my experimentation opened a dialogue between the Lighting and Scenic designers and me. I found myself responding to the other designers’ feedback and their creative notions, blending my projections with the lighting and set. This collaboration would unintentionally reshape how I projected media onstage. 79 Figure 8.0 - Gloria’s Apartment: Media Content Figure 8.1 - Gloria’s Apartment: Projecting Media Onto Space 80 Figure 8.2 - Hollywood Backlot: Media Content Figure 8.3 - Hollywood Backlot: Projecting Media Onto Space 81 One day at the beginning of tech rehearsals, Heather approached me about using the projectors to help highlight the portal trims during the scene transitions. Since it was not plausible to light the corners and archway in the portal, we used the projectors to cover the areas where Heather’s lights could not reach and coordinated our timing (see figure 8.4). Figure 8.4 - Lighting and Projecting Onto Portal A. Photo Credit: David Andrew 82 After the play’s Faculty Run, a note I received from my advisor pertained to directing the audience’s gaze. So throughout the tech process, I experimented more with Heather’s concept. As a result, I highlighted two additional portals during the transitions. At the end of a scene, the two front-of-house projectors output a golden light onto Portal A (furthest downstage), which then crossfades to highlight the upstage portals directing the audience’s gaze to the video montage. At the end of the transition, the montage fades out with the golden glow crossfading from the upstage portal to the downstage portal (see figure 8.5). Additionally, I incorporated a color shift for the portal highlight, going from gold to white before the montage plays to white to gold after the montage fades out. The reason to desaturate the colors was to smoothly pull the audience in and out of the black-and-white world and to return them to Vera Stark’s vibrant world. During the second week, the tech rehearsals became an enjoyable environment for me to experiment with the projection surfaces using media. When I began to see the possibilities for projections in the proscenium and the portal spaces, the way I projected my content evolved. It was then that I saw media not only as the setting of each scene but, in certain moments, as an extension of the scenic and lighting elements onstage. In these spaces is where I found media’s purpose and how I could use content and technology to challenge how I can design for the stage. 83 Figure 8.5 - Portal Transitions with Projections and Lighting Figure 8.6 - Image of Scene Transition One. Photo Credit: David Andrew. 84 Chapter 9: Show Opens After a week and a half of tech rehearsals, it was finally opening night. I was a bit nervous when I locked in my programming/cues, but simultaneously, I felt reassured that my design had come together beautifully from all of the hours working before and during tech. I was excited to enjoy the show as an audience member rather than a designer, so I sat house right in the Orchestra (during previews, I had the opportunity to watch the play from various vantage points) alongside my family. At the top of Act 2, it was satisfying to witness the audience cheer for Vera as she first appeared during the Belle of New Orleans. And even after the run, I received a lot of positive feedback for my design, specifically on how media (alongside the other design disciplines) helped the audience immerse themselves within the world of the play. One of my missions as a designer is to explore and reimagine the functionality of visual information within immersive spaces. In some ways, I became a storyteller, using media as my words to convey the essence of the play’s world alongside the design team. 85 Figure 9.0 - Images from By The Way, Meet Vera Stark. Photo Credits: Photos 1-3 and 5-8, Deja Collins; Photo 4, David Andrews. 86 87 88 89 Chapter 10: Reflection Although I overcame many doubts throughout this process, I could have focused more on a few aspects during the pre-production/conceptual phase. I should have given more input on the projector screen during the early meetings. Even though I had many conversations with Shartoya regarding the scenic design, I did not consider how the screen's dimensions would impact my projection mapping. For the movie The Belle of New Orleans, I planned to film based on the Academy aspect ratio of 1.33:1. However, since the projector screen’s aspect ratio was 1:1, I had to slightly resize my media to fill the screen without it looking stretched or compressed. In addition to the aspect ratio, I could have proposed scaling up the screen’s size to fill more of the negative space of the colloquium set. When I revisited production photos, I noticed how the projection screen confined the Colloquium space compared to the Talk Show set. And when projections took focus (at the beginning and end of Act 2) on stage, the small scale of the screen contrasted the impact of the media: Vera’s breakout role in Hollywood and her decision that made her a star in her supporting role. 90 Figure 10.0 - Image of Colloquium Set from By The Way, Meet Vera Stark Fortunately, this shortcoming has taught me to be more aware of my projection surfaces and their dimensions. Another lesson I learned is not to be afraid to address my projections concerns to the scenic designer because, most often, the only one who can speak for projections is the projection designer themselves. In addition to speaking up, I adjusted to being comfortable saying “I do not know” and relying on my team for help. In previous shows, I was used to bearing the load on my own; however, for By The Way, Meet Vera Stark, I had an assistant and a team to allocate tasks to. When it came to something I did not know or was not confident in, I reached out to my classmates and the media team for their knowledge and experience. And as a designer, I leaned on my assistant’s skills to help create content on the fly during the tech process. If I were doing it alone, I would have 91 struggled to balance my time as a designer, camera operator, cinematographer, photographer, editor, and content creator. The film shoot was fast-paced on set for the Belle of New Orleans. And as the cinematographer and spearhead, many questions were directed toward me. It was overwhelming to be the person with the answers until I began to practice admitting, “I do not know right now, but I will get back to you soon.” Practicing this line during the film shoot made the process feel less stressful. 92 On the matter of the film, there were little things I wished I had taken into consideration before the production day: 1. Apple boxes This would have come in handy to help the lighting team raise their stands if need be and, most notably, help the boom operator Sam Crawford to comfortably reach the actors without getting in the shot. This hiccup became apparent when we were filming the close-up and two-person shots. Hence, requesting a few apple boxes of various sizes (½ inch, ¼ inch, and 1 inch) would have helped in those trickier shots. 2. The canopy When location scouting, we did not have the sound designer/boom operator on site. I did not consider how the bedroom layout would impact their mobility while recording sound at the Gramercy Mansion. It was not until we were filming that I noticed how the canopy created a challenge between sound and camera. I slightly readjusted the camera angles to help the boom operator clear their pole out of frame 3. My design assistant’s responsibilities During the film shoot, I focused on getting the shots and keeping up with the filming schedule. It was not until one of the camera operators suggested that my assistant Tim should take over operating Camera B that I realized I could have allocated more responsibilities to him, such as dumping and organizing the files on a cloud drive after the film shoot or calling slate for Camera B. 93 4. One slate Most often, if there is more than one camera on set, especially if the shots are different, then each camera has its own slate. I realized this fault as we slated the first shot with only one slate. On top of that, when calling slate, sometimes the shot was not verbally called (silent slate), which would come back to haunt me during the editing process as I synced audio with video. 5. No audio from Camera B Unintentionally, we did not record sound from Camera B. As a result, I had to read the actors’ mouths and line up the video with the audio that the boom operator captured. Fortunately, this was not difficult to handle because I have experience editing and syncing audio. 6. The Light Switch The running joke I always heard in film school was the saying, “We will fix it in post.” If the issue is an easy fix, resolve it while filming because taking care of it during the editing phase can take much longer. In shots 1 and 1G, the wide shot of the bed and the medium close-up (see figure 10.2) of Vera’s entrance, a light switch is caught in the frame. It was tricky for my assistant Tim to remove the light switch whenever the actors crossed in front of it on top of the several frames he had to correct individually. Fortunately, Tim removed the light switch using a combination of AfterEffects and Photoshop during a few days of tech (figure 10.2). 94 Figure 10.1 - Image of Light Switch in Belle Of New Orleans (Before Edit) Figure 10.2 - Image of Light Switch in Belle Of New Orleans (After Edit) 95 Despite these mishaps, I surprisingly felt anxious leading up to the film shoot and tech rehearsal and not during those moments. I was able to resolve the issues myself or with the help of the Technology Shop, the media design cohort, and my assistant. While reflecting on my process and the challenges I faced leading to my first days of tech rehearsals, I realized I accounted more for the design of my content rather than how my content would be projected onstage. I began the process as a media designer, focused on creating a film, an interview, movie posters, and talk show animations. However, during the tech rehearsals, the creative challenges I had dissipated, and I was able to cultivate my projection design. This development can be seen in my process when programming the portal transition highlights and expanding the play’s world into the proscenium space. — The hardest lesson I learned throughout my experience as an MFA candidate and as a professional designer is giving myself grace for the work I have done despite all my fears and circumstances. Media’s Purpose Onstage Throughout this production process I did not wholly possess the lexicon to describe my media’s overall function throughout the play. I did have a few intentions written during my early conceptual phase. I knew media would function as setting and exposition for Vera’s life during the time skip. Nevertheless, after opening night, another purpose came to light when I met with my advisor Jared Mezzocchi and my design cohort. 96 “Media as blush” was one of the descriptive analogies my advisor mentioned that stuck with me after the production’s run. In other words, Blush is the slight actualization of media onstage that blurs the line between the physical and the digital. Aside from the transitions, the film, and the slideshow, most of my design choices accentuated the scenic design elements, similar to how a makeup blush highlights one’s facial structure. Moreover, I found myself acting as an extension for the scenic design (and sometimes the lighting design) throughout the play, catering to the motifs of the set and building off of it in areas where only my projectors could reach. I also utilized the intermission to maintain the 1930s Hollywood aesthetic with the projected intermission card on the proscenium curtains, an idea the scenic designer and I discussed during our early meetings. By the end of By The Way, Meet Vera Stark’s run, I was able to reflect and conclude my design discipline’s role throughout this production: ➢ Media as Blush ➢ Media as Atmosphere ○ Media as cinema (literally and atmospherically) ○ Media as setting (an idealized and bustling 1930s Los Angeles) ➢ Media as Exposition (Vera’s life during the time skip) There were instances throughout the tech rehearsal when the directors and other designers had to question whether a wallpaper, decal, or text was being projected or was a physical element of the set. 97 When exploring projection and media, I balanced the technology and the tool, particularly during tech rehearsals. I conceptualized the media/visual content first and then created projections during the tech rehearsals in the Kay Theatre. Seeing my media projected gave me a better sense of arranging it onstage, especially when generating transitions from media to media. In retrospect, this design method has been my approach when designing for dance shows, where the scenic design was minimal or nonexistent and the tech rehearsal time was shorter than for By The Way, Meet Vera Stark. — Who am I as a designer? Do I have what it takes? Will my work be good enough? I learned many lessons from this experience; however, at the end of the day, I am incredibly proud of the end product. There were mishaps, but I learned the art of the pivot and how being adaptable and flexible is a viable skill as a designer. Working on this play was insightful. It enlightened me on ways in which I can improve my design process and my approach to conceptualizing media. By The Way, Meet Vera Stark was a personal challenge toward self-discovery. Practicing adaptability taught me how to excel in uncomfortably new situations. And in those moments, I battled countless instances of self-doubt and anxiety while finding my voice as a Projection and Media Designer. I still believe I have more progress to make in my self-improvement journey; however, I feel confident knowing that I can bring my goals to fruition. 98