ABSTRACT Title of Thesis: THE BRAIN DOES NOT LIE: A CASE STUDY OF PSYCHOPHYSIOLOGY AND LANDSCAPE IN SOUTH CLIFTON PARK Audrey Claire Seiz, Master of Landscape Architecture, 2023 Thesis Directed By: Byoung-Suk Kweon, Associate Professor, Department of Plant Science and Landscape Architecture Researchers have long explored how humans respond psychologically and physiologically to distinct landscapes and natural features. Walking in nature and viewing photographs of natural landscapes have been shown to reduce stress measured through physiological responses of blood pressure, salivary cortisol concentration, and pulse rate. Exposure to natural landscapes has also been shown to improve feelings of relaxation and positive emotion. The increased popularity of virtual reality (VR) in landscape architecture provides an additional visualization tool to immerse a participant in a landscape at human scale. Little research has focused on the potential impact of visualization through VR, studied the impact of urban nature, or compared the impact of landscape design using the same site. This study explores how employment of psychophysiological measures provides objective assessment of humans' landscape perception in response to the restorativeness of a virtual place. Twenty students were recruited to view an actual site in South Clifton Park, Baltimore City. Utilizing VR, participants observed the site as it exists currently and reimagined using the tenets of Attention Restoration Theory (ART), Stress Reduction Theory (SRT), and community vision. Psychological response was analyzed using the Perceived Restorativeness Scale (PRS-16), a survey designed to evaluate a place’s restorativeness through principles of ART, and physiological response was analyzed using electroencephalogram (EEG), the non-invasive measurements of the electrical brain activity. Findings indicated that perceived restorativeness increased in the designed site for the factors Being Away/Fascination and Compatibility; however, no significant difference was identified for the factor Extent. Regarding EEG data, alpha brain frequencies (broadband alpha, low alpha, and high alpha) were not significantly different when viewing the vacant versus designed site within the frontal or parietal lobes; however, beta brain frequencies (broadband beta, low beta, and high beta) demonstrated a marginally significant effect of sex in the frontal and parietal lobes with male beta brain frequencies decreasing when viewing the designed site and female beta brain frequencies increasing. Finally, frontal alpha asymmetry, a measure of approach-withdrawal motivation, demonstrated a marginally significant decrease when viewing the designed site, indicating increased withdrawal motivation in the designed site. The present research seeks to fill a gap in understanding objective indicators of restorativeness of a place and explore the power of VR as a tool for visualizing place. THE BRAIN DOES NOT LIE: A CASE STUDY OF PSYCHOPHYSIOLOGY AND LANDSCAPE IN SOUTH CLIFTON PARK by Audrey Claire Seiz Thesis submitted to the Faculty of the Graduate School of the University of Maryland, College Park, in partial fulfillment of the requirements for the degree of Master of Landscape Architecture 2023 Advisory Committee: Dr. Byoung-Suk Kweon, Associate Professor, University of Maryland, College Park Dr. Christopher Ellis, Associate Professor, University of Maryland, College Park Dr. Hyuk Oh, Assistant Research Professor, University of Maryland, College Park © Copyright by Audrey Claire Seiz 2023 ii Acknowledgements My deepest thanks to my committee chair, Dr. Byoung-Suk Kweon, who put so much time, energy, and care into helping with this study- I would not have been able to do this without you! I would also like to thank my committee members, Dr. Christopher Ellis and Dr. Hyuk Oh, for their guidance, patience, and dedication throughout this process. Additionally, a huge thank you to Dr. Doris Minor-Terrell and the Broadway East Community & CDC for welcoming me to work in their community and providing critical design insight. Next, thank you to my classmates for their encouragement, and the study participants that made this all possible. Finally, I cannot begin to express my gratitude to my husband, Cai, and my mom, Sharon, for their endless love and support. iii Table of Contents Acknowledgements ............................................................................................................. ii Table of Contents ............................................................................................................... iii List of Tables ..................................................................................................................... vi List of Figures ................................................................................................................... vii List of Abbreviations ......................................................................................................... ix Chapter 1: Introduction ....................................................................................................... 1 Study Intention ................................................................................................................ 1 Study Purpose, Research Questions, and Scope ............................................................. 1 Chapter 2: Literature Review .............................................................................................. 3 Two Theories Supporting the Restorative Capacity of Nature ....................................... 3 Attention Restoration Theory ...................................................................................... 3 Stress Reduction Theory .............................................................................................. 5 Virtual Reality and Virtual Reality Induced Symptoms and Effects .............................. 6 Brain Anatomy, Frequencies, and Measurement ............................................................ 7 Psychological Responses to Environment- Attention Restoration Theory ..................... 9 Perceived Restorativeness ........................................................................................... 9 Physiological and Emotional Responses to Environment- Stress Reduction Theory ... 11 Physiological Metrics with a Stress Stimulus............................................................ 11 Physiological Metrics without a Stress Stimulus ...................................................... 12 Emotion ..................................................................................................................... 13 Electroencephalogram- A Psychophysiological Metric Relating to Stress Reduction and Attention Restoration Theories............................................................................... 15 Images and Videos..................................................................................................... 15 Outdoor Immersion.................................................................................................... 17 Virtual Reality ........................................................................................................... 18 Frontal Alpha Asymmetry ......................................................................................... 19 Landscape Architecture’s Place in Neurourbanism and Environmental Justice ........... 20 Study Framework and Hypothesis ................................................................................ 21 Chapter 3: Methods ........................................................................................................... 22 Site Location, Inventory, and Analysis ......................................................................... 22 Site Selection with Community Leader ..................................................................... 22 iv Site Inventory ............................................................................................................ 23 Site Analysis .............................................................................................................. 31 Experimental Data Collection ....................................................................................... 33 IRB Application ......................................................................................................... 33 Participant Recruitment ............................................................................................. 33 Digital Modeling and Stereoscopic Images ............................................................... 34 Data Collection Procedure ......................................................................................... 37 Raw EEG Data Processing ........................................................................................ 40 Statistical Analysis .................................................................................................... 41 Chapter 4: Results ............................................................................................................. 43 Design Program ............................................................................................................. 43 Vision, Goals, and Strategies ..................................................................................... 43 Site Design .................................................................................................................... 44 Goal 1- Promote the multifunctional use of space .................................................... 44 Goal 2- Provide accessibility, order, and safety ........................................................ 45 Goal 3- Encourage interaction with nature ................................................................ 47 Goal 4- Increase tree canopy ..................................................................................... 48 Goal 5- Bolster fascination and complexity .............................................................. 48 Experimental Results..................................................................................................... 49 Participant Demographics and Previous Virtual Reality Experience ........................ 49 Perceived Restorativeness ......................................................................................... 50 Electroencephalogram Data ....................................................................................... 53 Chapter 5: Discussion ....................................................................................................... 65 Site Design .................................................................................................................... 65 Implications ............................................................................................................... 65 Limitations and Future Study .................................................................................... 66 Experimental Results..................................................................................................... 66 Implications ............................................................................................................... 66 Limitations and Future Study .................................................................................... 69 Chapter 6: Conclusion....................................................................................................... 71 Appendices ........................................................................................................................ 72 Appendix I: IRB Application Approval ........................................................................ 72 Appendix II: Flyer for Study Participation ................................................................... 77 v Appendix III: Consent Form ......................................................................................... 78 Appendix IV: Questionnaire 1 ...................................................................................... 81 Appendix V: Questionnaire 2 & 3................................................................................. 82 Appendix VI: Compensation Form ............................................................................... 84 Appendix VII: EEG Data Processing Methodology ..................................................... 85 References ......................................................................................................................... 86 vi List of Tables Table 1: Summary of brain frequencies Table 2: Baltimore City and South Clifton Park income, age, and education demographics Table 3: Site opportunities and constraints Table 4: Image matrix for the experimental study by participant Table 5: Site design goals and strategies Table 6: Results of Varimax rotation factor analysis for the vacant site Table 7: Results of Varimax rotation factor analysis for the designed site Table 8: Descriptive statistics for the vacant and designed site by factor Table 9: Results of the paired t-test showing the difference in perceived restorativeness between the two stimulus environments Table 10: Summary of extreme outliers of each brain frequency in frontal electrodes Table 11: Descriptive statistics of brain frequencies for the vacant and designed site in frontal electrodes Table 12: Results of the paired t-test showing the difference in brain frequencies between the two stimulus environments in frontal electrodes Table 13: Results of the repeated measures ANOVA per brain frequency in the frontal electrodes Table 14: Summary of extreme outliers of each brain frequency in parietal electrodes Table 15: Descriptive statistics of brain frequencies for the vacant and designed site in parietal electrodes Table 16: Results of the paired t-test showing the difference in brain frequencies between the two stimulus environments in parietal electrodes Table 17: Results of the repeated measures ANOVA per brain frequency in the parietal electrodes Table 18: Descriptive statistics of FAA for the vacant and designed site Table 19: Results of the paired t-test showing the difference in FAA between the two stimulus environments Table 20: Results of the repeated measures ANOVA for FAA vii List of Figures Figure 1: Milgram and Kishino (1994) Virtuality Continuum Figure 2: Neighborhood context map Figure 3: Growth map of the City of Baltimore Figure 4: HOLC map of Baltimore City Figure 5: Watersheds, topography, and tree canopy in South Clifton Park Figure 6: Racial demographics of Baltimore City and South Clifton Park Figure 7: Bus routes and bus stops in South Clifton Park Figure 8: Vacant lots and buildings in South Clifton Park Figure 9: Community assets in South Clifton Park Figure 10: Site context map and site images Figure 11: Site hydrology, topography, and surrounding storm drains Figure 12: Land ownership and parcel boundaries Figure 13: Soil and tree canopy Figure 14: Site analysis diagram Figure 15: Location and view direction of experimental images Figure 16: Vacant and designed views at Location 1 and Location 2 Figure 17: Vacant and designed views at Location 3 and Location 4 Figure 18: Study room and room setup Figure 19: Experimental study design conducted for each participant Figure 20: Map of the 32 channel locations on the EEG cap Figure 21: Site plan of South Clifton Park greenspace Figure 22: Image 1- View of the main plaza Figure 23: Section A-AI of greenspace grading north to south Figure 24: Image 2- View from E. North Avenue Figure 25: Image 3- View of formal play area and lawn Figure 26: Image 4- View of vegetated areas and walking paths viii Figure 27: Box plot showing median, interquartile range, minimum and maximum value, and extreme outliers for each perceived restorativeness factor by stimulus environment Figure 28: Mean perceived restorativeness factor score by stimulus environment Figure 29: Graphs of beta, beta I, and beta II mean PS for the frontal electrodes F7 and F8 in the vacant and designed stimulus environments Figure 30: Graphs of beta and beta I mean PS for the parietal electrodes P3 and P4 in the vacant and designed stimulus environments Figure 31: Graphs of beta, beta I, and beta II mean PS for the parietal electrodes P7 and P8 in the vacant and designed stimulus environments Figure 32: Box plot showing median, interquartile range, minimum and maximum value, and outliers and extreme outliers for FAA by stimulus environment ix List of Abbreviations ANOVA- Analysis of Variance ART- Attention Restoration Theory BP- Blood pressure DSB- Digit Span Backward DSF- Digital Span Forward EEG- Electroencephalogram FAA- Frontal alpha asymmetry HR- Heart rate HRV- Heart rate variability Hz- Hertz NCPC- Necker Cube Pattern Control PANAS- Positive Affect Negative Affect Scale PRS- Perceived Restorativeness Scale PS- Power spectral POMS- Profile of Mood States SART- Sustained Attention to Response Task SDMT- Symbol Digit Modalities Test SRT- Stress Reduction Theory VR- Virtual reality VRISE- Virtual reality-induced symptoms and effects ZIPERS- Zuckerman Inventory of Personal Reactions 1 Chapter 1: Introduction Study Intention In Baltimore City, the stark divisions between neighborhoods, often the longstanding remnants of racist redlining policy, are marked by changes in the number of parks, play spaces, and trees lining city streets. Baltimore City is not alone; however, with so many urban areas facing greenspace inequity and environmental injustice. This is not the future for our designed landscapes, and this study embraces the challenging work needed to untangle us from the status quo and create an equitable, inclusive, community- driven future using research as a powerful tool to explore, document, and advocate for change. Study Purpose, Research Questions, and Scope Through previous conversations with community members living in East Baltimore neighborhoods of Broadway East, South Clifton Park, and Oliver, the critical topics for these communities often centered around housing vacancy, neighborhood crime, air quality, and solid waste dumping. Residents discussed the impacts of the built environment on their personal finances (high cooling costs), physical health (prevalence of asthma), and emotional health (high stress levels). These conversations sparked an interest in exploring how to quantitatively measure the physiological and psychological impacts of environments on humans and investigate how the employment of these psychophysiological measures provides objective assessment of humans’ landscape perception in response to the restorativeness of a place. This study asks three research questions: 2 • Does viewing a virtual vacant site versus the site as a designed greenspace alter brain activities and/or perception of restorativeness? • How do the two different stimulus environments impact brain activities and perception of restorativeness? • Do the two different stimulus environments impact approach-withdrawal motivation? To answer these research questions, this study developed a design for a vacant site in South Clifton Park, Baltimore based on site inventory, community vision, and the principles of Attention Restoration Theory (ART) and Stress Reduction Theory (SRT). Virtual reality (VR) visualizations of the design, and the existing site, were used as part of the human subject study of 20 University of Maryland students. The study collected original data on brain activities using an electroencephalogram (EEG) and perceived restorativeness through surveys. Although community engagement on the site design was not within the scope of this study, it would be critical throughout the design process if this site were to be developed. 3 Chapter 2: Literature Review Two Theories Supporting the Restorative Capacity of Nature Researchers have long been using psychophysiological measures to examine the restorative capacity of nature on human beings. The two main theories underpinning a substantial amount of this research in restoration and nature are Attention Restoration Theory (ART) and Stress Reduction Theory (SRT). ART and SRT both stem from an evolutionary assumption that, in general, because humans evolved for most of their existence in natural environments, humans are adapted psychologically and physiologically to the natural world versus an urban environment (Kaplan & Kaplan, 1989; Ulrich, 1983). This assumption is strongly associated with E.O. Wilson’s biophilia hypothesis, which contends that humans have a predisposition to attend to and emotionally connect with the nature owing to a series of innate, phylogenetic values (Kellert & Wilson, 1993; Wilson, 1984). Both ART and SRT also consider the element of stress as playing a role within the restoration models (Kaplan, 1995; Ulrich, 1983). The mechanism through which restoration is achieved for humans in natural environments; however, establishes the division between these theories. Both theories also provide attributes of environments that promote restoration based on the underlying mechanisms of the theory (Hartig et al., 1997a). Attention Restoration Theory ART establishes that a natural space has restorative potential because of its impact on human cognition. Utilizing a two-pronged approach to attention established in James (1892), ART posits that directed attention requires effort while fascination requires no effort (Kaplan, 1995). Directed attention is a finite resource for humans that is crucial for 4 information-processing, and over time utilization of this resource can cause mental fatigue that impacts elements of human perception, thought, action, and emotion (Kaplan, 1995). Since directed attention is limited, ART offers the concept of fascination, involuntary human attention, as a vehicle to lower cognitive effort and rebuild directed attention capacity (Kaplan, 1995; Hartig et al., 1991). Fascination can come from a variety of sources including natural environments. Kaplan (1995) deemed fascination in natural environments “soft fascination”, which promotes reflection to aid directed attention recovery (p. 172). In addition to fascination, three other attributes of the environment must be present to establish a restorative experience- being away, extent, and compatibility (Kaplan & Kaplan, 1989; Kaplan, 1995). Being away is described as the feeling of breaking away from routine environments, extent relates to the connectedness of features within an environment at scale to enhance the feeling of being somewhere else, and compatibility references the relatedness of the environment to a human’s goals for using a space (Kaplan & Kaplan, 1989; Kaplan, 1995; Hartig et al., 1997b). When all four attributes are present, then a restorative experience in an environment is possible that facilitates recovery from mental fatigue (Kaplan, 1995). As it relates to stress, ART focuses on the aspects that generate an inevitable stress response, not the aftereffects of that response. The first aspect is “harm”, either direct or indirect, in the form of a threat, and the second aspect is “resource inadequacy” (Kaplan, 1995, p. 177). “Resource inadequacy” suggests that a human may not always have the appropriate resources to manage a situation that he or she is facing or expected to face (Kaplan, 1995). Kaplan (1995) argues that psychological resources, such as 5 directed attention, are often critical resources that when depleted can lead to a stress response. Research evaluating ART, therefore, examines the impacts of environments on directed attention and cognition, discussed in Psychological Responses to Environment- ART. Stress Reduction Theory SRT asserts that a human’s analysis of an environment originally depends on emotion (affect) not cognition (Ulrich, 1983). The theory describes a process where an immediate emotional reaction (like or dislike) to an environment is derived by our initial emotional state prior to a change in environment as well as generalized visual cues (Hartig et al., 1991; Ulrich, 1983). This initial emotional reaction causes arousal that then sparks the cognitive processing of the environment that could further alter arousal and emotional response (Ulrich, 1983). Arousal and emotional response are proceeded by a behavior or motivation, which is often oriented towards approach or withdrawal from an environment (Ulrich, 1983). SRT documents a series of visual cues that impact a human’s immediate reaction to a natural environment. Generally, humans prefer complex environments with some ordering that has clear sightlines, a continuous and even ground surface texture, hidden vistas, and a water feature (Ulrich, 1983). SRT argues that an environment can provide emotional and physiological restoration after interacting with a stress-inducing stimulus (Hartig et al., 1991; Ulrich, 1983). Specifically, viewing a natural environment following a stressful stimulus alters a human’s emotional state to facilitate immediate positive emotional reactions that in turn reduce arousal while still maintaining interest (Hartig et al., 1991; Ulrich, 1983). Research exploring the theory of SRT, therefore, should capture metrics of human 6 emotion and physiological traits before and after a stress stimulus, discussed in Physiological and Affective Responses to Environment- SRT. Virtual Reality and Virtual Reality Induced Symptoms and Effects Virtual reality (VR) is expanding in access throughout a multitude of disciplines; however, within the literature, a universal definition of virtual reality is difficult to identify (Kardong-Edgren et al., 2019; Portman et al., 2015; Wohlgenannt et al., 2019). Milgram & Kishino (1994) developed a spectrum that is still widely referenced with real environments on one end and virtual environments on the opposing end that exclusively contains computer-generated simulations (Figure 1). Wohlgenannt et al. (2019) proposes that the three components of a VR experience are “(tele-)presence, interactivity, and immersion” leading to a comprehensive definition, adopted for this study, that states, “VR leverages immersive technologies to simulate interactive virtual environments or virtual worlds with which users become subjectively involved and in which they feel physically present” (p. 457). Within landscape architecture practice, VR technology is more readily being used as a visualization tool for presenting final designs (Hill, 2019); however, the use of the technology is trailing behind other related fields, such as architecture and environmental planning (Portman et al., 2015). Side effects from virtual reality use have been well documented in the literature (Souchet et al., 2022). VR-induced symptoms and effects (VRISE) include physiological symptoms, such as motion sickness (cybersickness), visual fatigue, muscle fatigue, nausea, dizziness, and disorientation, as well as psychological symptoms, such as stress Figure 1: Milgram & Kishino (1994) Virtuality Continuum 7 or mental overload (Kourtesis et al., 2019; Souchet et al., 2022). Time spent and motion in virtual reality seems to predictably impact VRISE with increase duration and/or motion increasing the likelihood of VRISE in users (Kourtesis et al., 2019). In addition, hardware and software capacities, such as refresh rates, latency, and display flickering, impact susceptibility to VRISE (Kourtesis et al., 2019; Chang et al., 2020). Individual factors of age, gender, and VR experience have also been explored as potential predictors of VRISE; however, only frequent VR experience has been demonstrated to consistently decrease VRISE (Chang et al., 2020). Brain Anatomy, Frequencies, and Measurement The cerebral cortex is the outermost layer of the human brain, which contains a complex organization of nerve cells (neurons) that create the characteristic tissue enfolding (Vachha et al., 2022). It is divided into right and left hemispheres, and each hemisphere consists of four major lobes with differing functions- the frontal lobe, the parietal lobe, the temporal lobe, and the occipital lobe (Borden et al., 2016). Although the intricacies of the lobe functions are still being explored, there are commonly accepted capacities that are impacted by damage to these lobes. The frontal lobe is the largest in the hemisphere at the front of the skull and is involved in the capacity for motor function, including speech production, muscle movement, controlled behavior, emotion regulation, including personality and social interactions, and executive function, including decision making and selective attention (Firat, 2019). The parietal lobe is located behind the frontal lobe and manages sensory and spatial perception and processing as well as language skills (Berlucchi & Vallar, 2018). The temporal lobe sits below the frontal and parietal lobes and provides auditory and olfactory processing, language formation as well 8 as learning and memory consolidation, which allows humans to form long-term memory (Kiernan, 2012). Finally, the occipital lobe rests behind the parietal lobe and facilitates visual input processing and recognition (Nehmad, 1998). When a human encounters a sensory input, the neurons in the brain send communication via electrical signals within a neuron and chemical signals between neurons (Lovinger, 2008). These electrical signals oscillate at distinct rate creating waves, and researchers have categorized the electrical signals into five brain frequencies based on the rate of these oscillations per second- delta, theta, alpha, beta, and gamma (Table 1) (Grassini et al., 2019). Dominance of certain brain frequencies is associated with cognitive states that relate to human experience. As such, increased power of delta activity is not normally seen in adults during waking; however, is present during sleep, theta activity reflects a deeply relaxed and meditative mind, alpha activity represents a relaxed but wakeful mind, beta activity signifies an alert and attentive mind, and gamma activity often indicates a cognitively engaged or hyperactive mind (Khosla et al. 2020). In addition, alpha and beta brain frequencies are further categorized into low and high frequencies. Low alpha is associated with attentional processing and high alpha cognitive processing, specifically memory (Schomer & Lopes de Silva, 2018). Low beta is oriented toward concentration, anxiety, and performance whereas high beta relates to stress, anxiety, and arousal (Schomer & Lopes de Silva, 2018). Table 1: Summary of brain frequencies Name Frequency (Hertz) Delta 0.5-4 Hz Theta 4-8 Hz Broadband Alpha 8-13 Hz Low Alpha 8-10 Hz High Alpha 10-13 Hz Broadband Beta 13-30 Hz Low Beta 13-20 Hz High Beta 20-30 Hz Gamma >30 Hz 9 Brain frequencies are measured and visualized using an electroencephalogram (EEG), a noninvasive instrument composed of a series of electrodes fitted onto a cap that adheres to a human’s scalp (Abhang et al., 2016). Although the number of electrodes present on a cap can vary, the current placement of electrodes is standardized using a 10/20 international electrode placement system that organizes electrodes by brain region (a series of letters) and hemisphere (right hemisphere is even numbers and left hemisphere is odd numbers) (Abhang et al., 2016). With the addition of a conductive element on the electrode, often gel if the electrode is dry, it measures the neural electrical activity in the brain area below the electrode, providing a direct opportunity to measure brain functioning (Abhang et al., 2016). EEG represents a psychophysiological metric because it is measuring brain electrical activity (physiological) that is associated with cognition (psychology). Psychological Responses to Environment- Attention Restoration Theory Perceived Restorativeness The Perceived Restorativeness Scale (PRS) is the predominant metric for analyzing a participant’s self-reported feeling about the restorativeness of an environment with questions targeting ART’s four attributes of a restorative experience (Berto, 2014). Initially devised by Hartig et al. (1991), PRS has been adapted and modified to fully target the attributes of fascination, being away, compatibility, and extent through distinct types of statements (Berto, 2005; Hartig et al., 1996; Hartig et al., 1997a; Hartig et al., 1997b; Pasini et al., 2014; Purcell et al., 2001). Although variations of this metric do exist, there are apparent trends between perceived restorativeness and environment. Studies utilizing imagery of a series of urban versus natural environments reported 10 natural environments were rated as more restorative when compared to urban environments (Berto, 2005; Mahamane et al., 2020; Purcell et al., 2001). In addition, when experiencing environments in-situ, participants demonstrated higher perceived restoration for natural settings (Hartig et al., 1997a; Hartig et al., 1997b; Stigsdotter et al., 2017). Nature in urban environments can also impact the perceived restorativeness of a human’s experience. Studies investigated viewing urban settings with and without greenspace found that urban greenspace was perceived as more restorative than urban areas without greenspace (Hernández & Hidalgo, 2005; Lee et al., 2015; Wang et al., 2016). Research comparing a natural, urban greenspace, and urban street reported higher perceived restorativeness for natural setting, urban greenspace, and urban street, respectively; however, human preference plays a vital role in perceived restoration, specifically in urban greenspace environments (Korpela, 2013; Wilkie & Clouston, 2015). Little research has explored virtual nature and its impact on perceived restorativeness. Schutte et al. (2017) used VR to display images of an Australian natural landscape and a small town, and results indicated the virtual natural setting was significantly more restorative than the urban environment. One additional study compared exposure to nature outdoors versus virtual nature, and the study determined that both virtual and outdoor statistically increased restorativeness relative to the control environment with no nature present. This indicated that virtual nature could facilitate a restorative experience for humans (Browning et al., 2020). 11 Overall, perceived restorativeness seems to improve when viewing or experiencing natural environments compared to urban streets. In addition, greenspace in urban environments improves perceived restorativeness; however, not to the same degree as natural settings. Further research is needed to understand how virtual nature influences perceived restorativeness, but initial studies indicate that virtual nature does increase perceived restorativeness. Physiological and Emotional Responses to Environment- Stress Reduction Theory Physiological Metrics with a Stress Stimulus A human’s physiological response to stress and stress recovery are fundamental factors for research investigating SRT. Skin conductance, or sweat production, is one involuntary, physiological, autonomous nervous system metrics that is activated when the body needs to act due to a stress-inducing stimulus- fight or flight (Ulrich et al., 1991). Once a threat is no longer perceived, the body regulates its response back to baseline conditions that conserve energy (Jiang et al., 2014; Ulrich et al., 1991). Several studies provided participants with a stress stimulus to see how stress recovery changed depending on the environment. Ulrich et al. (1991) found that watching a video of a natural setting returned skin conductance to baseline levels after 10 minutes, a recovery that was not seen in participants that watched an urban setting video. This study also found that natural settings restored cardiovascular and muscle tension responses (Ulrich et al., 1991). Jiang et al. (2014) identified that stress recovery in different densities of urban trees demonstrated a gender-specific effect with female stress recovery unimpacted by tree density while males showed an improved skin conductance response and salivary cortisol levels at low and high tree densities. Wang et al. (2016) evaluated the impact of 12 urban settings after a stress stimulus and determined that viewing a lawn (with or without people), a lake or a walkway significantly improved skin conductance response and stress recovery when compared to viewing an urban road. Physiological Metrics without a Stress Stimulus Many research studies have investigated stress responses to environments without the use of stress stimulus, but skin conductance findings are varied depending on the research study conditions. Generally, skin conductance decreased, a sign of stress reduction, when viewing a natural setting compared to an urban area (Elsadek et al., 2020; Elsadek et al., 2021); however, Grassini et al. (2022) found that urban environments in fact had the lower skin conductance. When in-situ, vegetation in an urban setting decreased skin conductance (Elsadek et al., 2019), but did not impact skin conductance when comparing an urban and natural environment (Reeves et al., 2019). One study examining tree density in urban environments found that skin conductance increased regardless of the environment (Wang et al., 2020a). Cardiovascular metrics such as heart rate (HR), heart rate variability (HRV), blood pressure (BP), and salivary cortisol are also frequently utilized in research as metrics of stress response. Significant research indicates that whether viewing or immersed in urban greenspace or natural settings, HR and BP decrease when compared to a fully urban space (Elsadek et al., 2020; Hassan et al., 2018; Jiang et al., 2019; Lanki et al., 2017; Lee et al., 2009; Liu et al., 2021; Park et al., 2010; Song et al., 2014; Sonntag- Öström et al., 2014; Tsunetsugu et al., 2013). However, Ottosson & Grahn (2005) and Gladwell et al. (2012) found no significant change in heart rate or blood pressure when experience or viewing nature. HRV indicated that the fight or flight response decreased, 13 and body relaxation increased when viewing or immersed in natural versus urban settings (Elsadek et al., 2019; Elsadek et al., 2021; Lee et al., 2011; Park et al., 2010; Song et al., 2014; Tsunetsugu et al., 2013) except for Gidlow et al. (2016), which showed no specific trend. Salivary cortisol markedly decreased when viewing or immersed in natural settings versus urban environments, a sign of lowered stress (Lee et al., 2009; Lee et al., 2011; Park et al., 2010; Triguero-Mas et al., 2017); however, in an urban greenspace versus urban settings without greenspace, no significant difference between salivary cortisol was discovered (Tyrväinen et al., 2014). Limited virtual nature studies have been conducted; however, those completed have focused on the metrics of skin conductance, HR, and HRV. When compared to a control or urban environment, skin conductance and heart rate decreased in virtual natural environments (Huang et al., 2020; Valtchanov et al., 2010), a trend that was not identified in Yu et al. (2018). However, in studies comparing virtual nature to images or immersion in real nature, the findings were diverse. Browning et al. (2020) found that skin conductance increased in both outdoor or virtual nature in comparison to a control. Jo et al. (2021) found that HRV improved more significantly within virtual forest versus images of a forest; however, Knaust et al. (2021) found that HR was unimpacted by condition but both virtual and images of nature decreased skin conductance with no difference between the two nature conditions. More research examining VR can help clarify the physiological impacts of virtual nature. Emotion Three surveys are frequently used in research to measure affect or emotion- Positive Affect Negative Affect Scale (POMS), Positive Affect Negative Affect Scale 14 (PANAS), and Zuckerman Inventory of Personal Reactions (ZIPERS). Many studies exploring human self-reported mood have determined that viewing or immersion in natural environments or urban greenspace versus urban environments increase positive affect and decrease negative affect (Elsadek et al., 2019; Elsadek et al., 2020; Elsadek et al., 2021; Hartig et al., 1991; Hartig et al., 2003; Reeves et al., 2019; Song et al., 2014). Triguero-Mas et al. (2017) determined that negative affect was significantly lower in both natural outdoor space with and without water when compared to an urban environment. Multiple studies found that viewing or immersion in urban greenspace improved mood with and without a stress stimulus (Stigsdotter et al., 2017; Tyrväinen et al., 2014; Ulrich et al., 1991). Three studies; however, did not find significant differences in affect when viewing fully urban, natural, or urban greenspace (Karmanov & Hamel, 2008; Olszewska-Guizzo et al., 2021; Tennessen & Cimprich, 1995). Research with VR often found a benefit of virtual nature on positive mood (Browning et al., 2020; Schutte et al., 2017; Valtchanov et al., 2010), and after a stress stimulus, Yu et al. (2018) found an increase in both positive affect and decrease in negative affect when viewing a forest versus urban setting. Regarding physiological response, skin conductance is an impactful metric for assessing stress recovery in distinct environments after a stressful event. In addition, without that stimulus, cardiovascular metrics are significantly affected by green environments and decrease HR and BP. Emotion, overall, is impacted by environments with virtual and non-virtual greenspace increasing positive emotion, decreasing negative emotion or both. 15 Electroencephalogram- A Psychophysiological Metric Relating to Stress Reduction and Attention Restoration Theories Images and Videos Ulrich (1991) was a foundational study exploring the impact of natural versus urban images on brain activities. The study of 18 participants, utilizing an electroencephalogram (EEG) with four electrodes positioned in the central parietal, found that alpha was significantly higher when participants viewed vegetation or water in comparison to urban images (Ulrich, 1991). This study indicated that natural spaces increased a relaxed but awake cognitive state based on an increase in alpha brain activity (Ulrich, 1991). Ulrich’s study only investigated alpha power, but these results spurred further research with mixed results regarding patterns of brain activities and environment. Numerous studies identified significant results associated with alpha power when juxtaposing environments. When compared to a control, alpha power brain activity increased in the medial prefrontal cortex (Chang et al., 2008) as well as high alpha and low theta brain activities in central and occipital areas (Grassini et al., 2022). Elsadek et al. (2021) found significantly higher alpha power in the frontal electrode F3 and prefrontal electrode AF4 and marginally significant higher alpha power in the frontal electrode F4 and prefrontal electrode AF3 when comparing images of nature to built environments. Jiang et al. (2019) found a marginally significant increase in high and low alpha power when comparing an urban image to a series of natural environments with no significant effects on other brain activities (beta, theta, delta, or gamma); however, it is unclear from the study the location and number of electrodes used to determine the raw EEG data. Window views of a greenspace versus urban setting resulted in marginally 16 higher alpha power in prefrontal electrode AF3 and occipital electrode O1 and significantly higher alpha power in prefrontal electrode AF4 and occipital electrode O2 (Elsadek et al., 2020). Grassini et al. (2019) reported an increase in low alpha power when comparing built and natural environments; however, high alpha, beta, theta, and delta all decreased across 64 electrodes. In a study exploring forest types and tree density, Chiang et al. (2017) found that interior forest significantly increases alpha frequency in the prefrontal region compared to forest edge and forest exterior, a signal that unification of vegetation may improve cognitive relaxation. Few studies have explored impacts of beta power on natural versus built environment or examined solely urban or natural settings. As previously mentioned, Grassini et al. (2019) determined a decrease in beta power in natural environments compared to urban spaces across all electrodes; however, Olszewska-Guizzo et al. (2018) reported no significant impact of “contemplative” versus “non-contemplative” environments on frontal beta power. The distinction between these two environmental types was difficult to categorize from the provided photographs. Wang et al. (2020a) did not find any difference between alpha or beta brain activities when comparing urban bamboo forest settings, yet the number and location of electrodes is unclear. The results of these studies demonstrate that substantial work is still needed to understand that impacts of natural and built environments on brain activities. In addition, a lack of homogenization within the research regarding electrodes of interest or brain regions of interest as well as EEG equipment makes identifying brain activity trends challenging. More research is also needed to target the effects of urban nature on brain activities within brain regions. 17 Outdoor Immersion Like the indoor EEG studies, outdoor EEG results varied widely between studies. Two studies compared the impacts of natural setting only, and the first study found that posterior alpha power was significantly lowered during nature exposure as compared to pre- or post-exposure (Hopman et al., 2020). The second study exploring solely natural exposure found that active forest walking increased alpha whereas Qigong, an exercise practice, in the forest decreased alpha and beta in the pre-frontal region (Yi et al., 2021). Two studies contrasted urban and natural environments. Hassan et al. (2018) identified a significant increase in both high alpha and high beta at the end of a 15-minute walk in a bamboo forest versus urban environment, and similarly Reeves et al. (2019) found an increased high beta band activity, with no significant change for low beta, alpha, theta, or delta, in the wetland compared to the urban environment. The unexpected increase in beta power was qualified as related to attentional requirements or data collection challenges associated with movement in an outdoor environment (Reeves et al., 2019). Several studies examined solely urban settings as environmental conditions. Deng et al. (2020) and Herman et al. (2021) found no significant difference between urban conditions for alpha, beta, delta, gamma, and theta power. When viewing a green façade, participants had significantly higher alpha power in the occipital and frontal lobes (Elsadek et al., 2019). Neale et al. (2020), interested in low beta, high beta, and alpha, found that low beta increased when walking in a busy urban setting compared to an urban quiet or urban greenspace; however, alpha increased in a busy urban setting compared to the two other environments, which is counter to the proposed hypothesis that alpha would 18 in fact decrease. No significant differences were found between the urban greenspace and urban quiet setting, emphasizing that the quantity of greenspace may play a role in the effect on brain activities (Neale et al., 2020). Several outdoor studies used a specific brand of EEG that did not provide raw data, but instead provided “mental states;” however, it is unclear how this data was interpreted (Al-barrak et al., 2017; Aspinall et al., 2015; Bailey et al., 2018; Lin et al., 2020). Studies of outdoor immersion in environments examining EEG are still critically needed. Research currently spans a wide range of environmental locations with limited repetition of sites. In addition, numerous studies published do not utilize EEG equipment that provides raw data for analysis, which makes result interpretation difficult to interpret. Virtual Reality VR has been used as a tool in tandem with a variety of EEG studies, often associated with rehabilitation (Teo et al., 2016); however, few studies have used VR to explore environments and EEG. Gao et al. (2019), focused on alpha activity, found there was not a significant difference in alpha power between environments ranging from zero to greater than 70 % tree canopy; however, only one electrode was utilized for the study, and it is unclear where the electrode was positioned on the forehead. Wang et al. (2020b) found that twenty minutes of exercise viewing virtual nature or viewing virtual abstract art significantly increased alpha power when comparing the pre-test to the post-test, indicating that exercise, not environment, led to increased cognitive relaxation. One study exploring the impact of urban greenspace vegetation on structure and degree of greening provided inconclusive EEG results (Zhu et al., 2021). Two studies (Hu & Roberts, 2020; Rounds et al., 2020) focused on built development and design; however, Hu & Roberts 19 (2020) provided no raw EEG data as part of the study. Rounds et al. (2020) examined theta bands and found that contrasting architectural design elements, including twisting buildings, increased posterior parietal theta power, yet posterior parietal theta power decreased when buildings contained green facades. More data is needed to understand the associations between VR, EEG, and environment. Frontal Alpha Asymmetry Frontal alpha asymmetry (FAA) in relationship to emotion has been studied for many decades (Allen et al., 2004). Normalized FAA is currently measured by subtracting a frontal electrode on the right hemisphere from that same electrode on the left hemisphere and dividing that by the sum of that same right and left electrode, which provides a value between -1 and 1 (Allen et al. 2004). Several studies and reviews have determined that this normalized FAA has been demonstrated association with state and trait emotion as well as approach-withdrawal motivation with greater left frontal activity, or a positive normalized FAA, indicating approach motivation and greater right frontal activity, or negative normalized FAA, indicating withdrawal motivation (Coan & Allen, 2003; Coan & Allen, 2004; Davidson, 1993; Smith et al., 2017). Although frequently associated with positive emotion, it is noteworthy that approach motivation can be associated with negative emotions, such as anger (Harmon-Jones, 2003). This indication of emotion and arousal, through normalized FAA, relates to SRT and a human’s initial emotional response that informs cognition and behavior; however, there is minimal research examining FAA and environment. Olszewska-Guizzo et al. (2018) determined no effect of “contemplative” versus “non-contemplative” environment, and two additional studies, Olszewska-Guizzo et al. (2020) and Olszewska- 20 Guizzo et al. (2021), inappropriately measured frontal alpha asymmetry. Additional study could reveal the connection between environment and approach-withdrawal motivation through FAA. Landscape Architecture’s Place in Neurourbanism and Environmental Justice Neurourbanism is an evolving discipline that engages a multidisciplinary group of researchers from architecture, urban planning, neuroscience, and public health to investigate the impacts of urban cities on human mental health and brain function (Adli et al., 2017; Interdisciplinary Forum Neurourbanism, n.d.; Ndaguba et al., 2022). In addition, this discipline seeks to provide evidence-based design practices to promote equity within urban cities (Buttazzoni et al., 2022). This second objective speaks directly to the importance of environmental justice in urban spaces, a movement sparked by African American communities disproportionally impacted by environment health hazards (Bullard, 1983; Bullard & Wright, 1990). Distributive justice, one of four components of environmental justice according to Kuehn (2000), states that humans should have equal access to assets within communities. One of these assets, identified in environmental justice research, is access to high-quality urban greenspace (Jennings et al., 2012; Kephart, 2022). Although several analyses of the framework of Neurourbanism have mentioned the value of greenspace on mental health and cognition, (Buttazzoni et al., 2021; Interdisciplinary Forum Neurourbanism, n.d.; Küçük & Yüceer, 2022), with specific reference to ART, landscape architecture is not mentioned as a collaborator in the Neurourbanism discipline. As designers of public and private space in urban environments, landscape architecture research plays a crucial role in the effort to research 21 design’s impact on mental health and advocate for equity in access to healthful greenspaces for all urban communities. Study Framework and Hypothesis Based on the above review, this study seeks to fill the following gaps in the literature: 1. No comparative studies exploring an existing site that is redesigned, 2. Few studies examining brain frequencies solely in urban settings, 3. Little data about FAA and nature, and 4. Limited VR studies. Using VR, a comparative study was developed that collected EEG and perceived restorativeness data from participants after viewing a vacant and designed site to explore restorativeness, cognitive states, and approach-withdrawal motivation within two urban stimulus environments. The hypotheses for this study are as follows: 1. The two stimulus environments will differently impact brain activities and perception of restorativeness, 2. Perceived restorativeness factors will increase when viewing the designed versus vacant site, 3. Alpha frequency will increase, and beta frequency will decrease when viewing the designed versus vacant site, and 4. Approach motivation will increase when viewing the designed versus vacant images. 22 Chapter 3: Methods Below is an explanation of the methods that informed the site selection and design as well as the methods used to collect data about feelings of perceived restorativeness and brain frequencies associated with viewing the vacant and designed site in virtual reality (VR). Site Location, Inventory, and Analysis Site Selection with Community Leader Prior to selecting a site for the study, I met with the President of the Broadway East Community & CDC- Dr. Doris Minor-Terrell. I had previously worked on a series of greening projects throughout Broadway East and proposed the study idea to Dr. Minor-Terrell to ask for her expert opinion on a site location within her community advocacy network that could benefit from conceptual site design. Dr. Minor- Terrell recommended the vacant lots addressed 1738- 1752 E. North Avenue in the South Clifton Park neighborhood. South Clifton Park is located just south of Clifton Park and north of Baltimore City’s Inner Harbor and Patterson Park (Figure 2). Dr. Minor- Terrell’s justification for this site selection was threefold: 1. The site is in high visibility area, 2. The site is accessible to two early childhood education institutions, and 3. The site is located near future planned redevelopment. Figure 2: Neighborhood context map 23 Site Inventory After speaking with Dr. Doris Minor-Terrell to determine the site location, site inventory was performed at the neighborhood and site scale. Open-source GIS data of Baltimore City, additional online resources, as well as site visits to examine physical, biological, and cultural attributes all informed the final site design. Neighborhood Inventory History Baltimore City was founded through town charter in 1729 (Baltimore City Department of Planning, 2006). Although, Baltimore had relatively slow growth between 1730 and the early 1750s, Dr. John Stevenson was one the first settlers to utilize the potential of Baltimore’s port through his export of flour to Ireland (Baltimore City Department of Planning, 2006). Over the next 100 years, Baltimore’s port was a central economic driver for the city and its millwork industry. The port was also a location of critical ship building during Revolutionary War and War of 1812 (Baltimore City Department of Planning, 2006). Beginning in the mid-1800s, Baltimore City took hold as one of the leaders in the canning industry, fertilizer industry, and manufacturing of chrome, copper, and steel due to technological advances such as steam power (Baltimore City Department of Planning, 2006). Between 1850 and 1900, Baltimore’s population grew from 169,000 to 508,957 (Baltimore City Department of Planning, 2006). This population growth required the annexation of more land for working class housing, and the 1888 annexation incorporated more land to the north and west of the existing boundary, including South Clifton Park 24 (Figure 3) (Baltimore City Commission for Historical and Architectural Preservation, 2002). This diverse, residential neighborhood thrived in the late 1800s and early 1900s as a prime example of rowhome architecture of its time—so much so that the majority of South Clifton Park is now designated as a historic district along with Broadway East (Baltimore City Commission for Historical and Architectural Preservation, 2002). In 1937; however, the federally run Home Owners’ Loan Corporation (HOLC) developed a “residential security map” that categorized neighborhoods in Baltimore City as first, second, third, and fourth grade (Badger, 2016). These grades were designated based on racist and classist policies, and South Clifton Park was designated as third grade due to its working class and African American population (Badger, 2016). The federal government no longer supported loans in the South Clifton Park neighborhood, leading to chronic disinvestment and white flight from the neighborhood (Figure 4) (Badger, 2016). Figure 3: Growth map of the City of Baltimore – the black line is the 1888 boundary, and the pink dot is South Clifton Park (Department of Public Works, 1977) Figure 4: HOLC map for Baltimore City- the pink dot is South Clifton Park (Nelson et al., n.d.) 25 Today, this 60-acre neighborhood in East Baltimore City is surrounded by seven neighborhoods: East Baltimore Midway, Darley Park, Oliver, Broadway East, Berea, Clifton Park, and Four-by-Four. Watersheds, Topography, and Tree Canopy Approximately 58-acres of South Clifton Park lie within the Inner Harbor watershed; however, two-acres on the northwest side of the neighborhood are part of the Jones Falls watershed. No above ground water sources are present in the South Clifton Park neighborhood. The highest point elevation is approximately 176 feet, and the lowest elevation is 94 feet located in the northwest and southcentral portions of the neighborhood, respectively. South Clifton Park contains no City-run public run parks; however, a southern entry Clifton Park (a 267-acre city park) adjoins South Clifton Park to the north (The Cultural Landscape Foundation, n.d.). The tree canopy coverage in South Clifton Park is 12%, approximately 7 -acres, compared to City’s tree canopy coverage of 28% (Figure 5) (TreeBaltimore, 2007). Figure 5: Watersheds, topography, and tree canopy in South Clifton Park 26 Demographics The total population of South Clifton Park in 2020 was 567 compared to Baltimore City’s population of 585,708 (Baltimore City Department of Planning, 2020). Ninety percent of the residents are Black compared to 58% of Baltimore City’s population (Baltimore City Department of Planning, 2020). In addition, South Clifton Park’s population has decreased by -23% from 2010 to 2020 compared to the -6% decrease in overall population in Baltimore City (Figure 6) (Baltimore City Department of Planning, 2020). Median household income is $40,032 compared to Baltimore City’s median income of $50,379 (Data USA, 2019; U.S. Census Bureau, 2019). Within the South Clifton Park population, 72% of residents are adults (18 years or older) compared to 83% in Baltimore City (Data USA, 2019; U.S. Census Bureau, 2019). Of those adults, 37% have completed a high school education and 2% have completed a college education compared to 24% and 15% in Baltimore City, respectively (Table 2) (U.S. Census Bureau, 2019). Table 2: Baltimore City and South Clifton Park income, age, and education demographics Demographics Baltimore City South Clifton Park Median Household Income $50,379 $40,032 Percent of Population Adults (18+) 83% 72% Percent of Population Children (<) 17% 28% Percent of Population Completed High School 24% 37% Percent of Population Completed College 15% 2% Figure 6: Racial demographics of Baltimore City and South Clifton Park 27 South Clifton Park has a lower median income and education completion percentage for high school and college compared to Baltimore City at-large. Regarding transportation, 57% of South Clifton Park residents do not have a have vehicle, and 58% of residents utilize public transit to commute and 39% of the population use a personal car, truck, or other vehicle to commute (U.S. Census Bureau, 2019). Four bus routes run along South Clifton Park- three routes running north/south and one running east west within Baltimore City providing opportunities for public transportation use for residents in the neighborhood (Figure 7) (Maryland Transit Administration, n.d.). Figure 7: Bus routes and bus stops of South Clifton Park Vacancy South Clifton Park has a total of 589 property parcels designed for the neighborhood. Of those 589 parcels, there are a total of 243 vacant lots (41% of the total number of parcels), 89 vacant building notices (15% of the total number of parcels), and six recently rehabbed vacant houses (2% of the total number of parcels) (Figure 8) (Baltimore City Department of Housing & Community Development, n.d.). 28 Figure 8: Vacant lots and buildings in South Clifton Park Crime In the past year, 97 crimes were committed in South Clifton Park. Most crimes are concentrated along E. North Avenue. Both violent crimes and non-violent crimes have been committed in the neighborhood with most violent crimes being aggravated assault and most non-violent crimes being larceny. For comparison, 2,546 crimes were committed in Baltimore’s Eastern Police District. Crime in South Clifton Park accounts for approximately 4% of the crime in the Eastern District and represents 6% of its geographic area (Baltimore Police Department, n.d.) Community Assets South Clifton Park has a series of community assets throughout the neighborhood. Based on site visits and a review of Google Maps, these assets include three faith institutions, three schools, one library (temporarily closed), one urban farm, and two community gardens. In addition, a future development for the Equality Equation is planned on the east side of South Clifton Park- an organization that provides disadvantaged community members with workforce development training and access to government contracted work opportunities (Figure 9) (The Equality Equation, 2021). 29 Figure 9: Community assets in South Clifton Park Site Specific Inventory Site Context The site, addressed 1738-1752 E. North Avenue, is in the southwestern portion of the South Clifton Park neighborhood. The site is 0.22-acres and is adjoined by: • An alley and Rising Sun Baptist Church to the north, • N. Regester Street and a parking lot to the west, • E. North Avenue (Bypass 40) and Gompers School to the southwest, • E. North Avenue and rowhomes (vacant and occupied) to the south, • E. North Avenue and vacant land to the southeast, • McDonogh Street and rowhomes to the east. Gompers School is on Maryland’s National Register of Historic Properties. The building was built between 1904 and 1906 and serves as a monument to a “progressive” reform in Baltimore City’s education system during the early 1900s that elevated the standards of public education and the facilities where students were taught (Figure 10) (Department of Planning Maryland Historical Trust, 1984). 30 Figure 10: Site context map and site images (original images) Hydrology and Topography Within the site area, there is about a 10-foot change in elevation from the high point in the northwestern portion of the site to the low point in the southeastern corner of the site. Most water flows to the southeast where there are two stormwater drains present- one in E. North Avenue and one in McDonogh Street (Figure 11). Zoning, Land Use, and Ownership Zoning on the site is Residential-8 District, which permits community-managed open space gardens, parks, and playgrounds (Baltimore City Department of Legislative Reference, 2022). Currently, the site contains two vacant building structures (1738-1740 E. North Avenue) and six vacant lots (1742- 1752 E. North Avenue). Five of the parcels are privately owned, two are owned by a Figure 11: Site hydrology, topography, and surrounding storm drains 31 corporation, and one is owned by the Baltimore City Housing Authority (Baltimore City Department of Housing & Community Development, n.d.) (Figure 12). Vegetation and Soil Identification of plant material occurred during visits to the site and may not include all plant species present on site. Most of the site is covered in grassy lawn weeds, including crabgrass, Bermuda grass, broad-leafed dock, dandelion, and purple deadnettle. The trees on the site’s northern edge are Tree of Heaven, or Ailanthus altissima, a deciduous, invasive species throughout much of the United States that is often found in disturbed, urban areas (Fryer, 2010) and provide a tree canopy over approximately 20% of the site. In addition, several of the trees on site are enwrapped by English Ivy, or Hedera helix. Soil in northern and western portions of the site are Hydrologic Soil Group C with slow infiltration rates, and soil in the southern and western portions of the site are Hydrologic Soil Group D with very slow infiltration rates and high runoff potential (United States Department of Agriculture Natural Resources Conservation Service, n.d.) (Figure 13). Site Analysis Opportunities and Constraints Utilizing the data collected from the inventory, site visits and conversations with Dr. Minor-Terrell, the following opportunities and constraints were developed for the site: Figure 12: Land ownership and parcel boundaries Figure 13: Soils and tree canopy 32 Table 3: Site opportunities and constraints Opportunities Constraints • Incorporate bioretention to facilitate stormwater infiltration • Minimal outdoor activation currently around the site • Utilize topography that exists on site as design feature • Increase tree canopy within the neighborhood • Create the first programmed public park within the neighborhood • Incorporate stakeholder groups near the site that could become future stewards/users of the park • Utilize vegetation as a screen for unwanted views • Site safety and sightlines • Budget for future park maintenance • Invasive species • Rowhome demolition timeline • Private ownership of most of the site parcels • Substantial topographic change within a small site area • N. Regester and E. North Avenue are high traffic roads These opportunities and constraints led to a series of valuable design decisions when placed spatially on the site. First, bioretention must be located in the southeastern corner of the site to capture stormwater within the site at the lowest elevation. Additionally, vegetation screening could be used along the western portion of the site to block views of the adjoining parking lot. Also, lighting within the park and sightlines from E. North Avenue and N. Regester Street could help improve safety as a site user or law enforcement officer. Finally, easy pedestrian accessibility for nearby stakeholders requires access from the southwest, northwest, and northeast corners of the site (Figure 14). 33 Figure 14: Site analysis diagram Experimental Data Collection IRB Application An application for the study was submitted to the Institutional Review Boards and approved after expedited review on August 30th, 2022. An amendment was made to change the study location, and that amendment was approved on November 4th, 2022. Finally, an amendment was made to allow Ph.D candidate, Kyle Pietro, and Assistant Research Professor, Dr. Hyuk Oh, in the Department of Kinesiology to conduct the post- processing of deidentified EEG data, and that amendment was approved on December 2nd, 2022 (see Appendix I). Participant Recruitment UMD students were recruited to be participants of the study beginning in November 2022. A total of 21 participants were recruited using the following methods: • Flyering throughout UMD’s Plant Sciences building (see Appendix II), • Email blasts to all landscape architecture students, 34 • Conversations with students and word of mouth, and • An announcement in an urban agriculture course. Students that were interested in participating in the study reached out via email and were provided with additional information about the study and offered dates to sign up for study appointment. Initially participants were scheduled within two weeks between Tuesday, November 29th, 2022 and Friday December 9th, 2022; however, concerns expressed about additional noise in the EEG recording required halting data collection on December 1st and December 2nd. Importantly, the concerns regarding additional noise did not alter the EEG data collection procedure. The study data collection was extended through Thursday, December 15th, 2022 to accommodate study participant rescheduling. Digital Modeling and Stereoscopic Images One digital model was built for this study using Rhinoceros 3D (Rhino). The model contained layers for the site context, site as it is currently, and site redesigned. The model was brought into Lumion 12 for rendering, and four images were captured from all sides of the site for both the vacant and designed models in the same location using Lumion LiveSync for Rhino (Figure 15). All images were exported as large format (8192x8192), stereoscopic, 360-degree panoramas. To create a boundary for the image and discourage participants from looking around in the VR headset, the images were all brought into Adobe Photoshop, and a black border was placed on the left and right sides of the image. Figure 15: Location and view direction of experimental images 35 Figure 16 and Figure 17 exemplify the two-dimensional version of the stereoscopic images that participants saw in the experimental study. Figure 16: Vacant and designed views at Location 1 and Location 2 36 Figure 17: Vacant and designed views at Location 3 and Location 4 37 Data Collection Procedure Data collection occurred in UMD’s Hornbake Library on the ground floor in Room 0302E. The study room was arranged so that the participant faced away from the door towards the wall, and a sign was posted that read, “Study in progress! Please wait” (Figure 18). Figure 18: Study room and room setup (original images) The day before participants were scheduled to complete the study, an email was sent to remind them of the date, time, and location of the appointment as well as the approximate study length (1.5 hours). Before a participant entered the study room, the eight stereoscopic images were loaded into an Oculus Quest 2 VR headset using Pigasus VR Media Player, and the ANT Neuro eegoTMsports EEG recording platform was set-up. An image matrix was created to ensure that there was counterbalance of the two stimulus environments (vacant versus designed) and four image views (Table 4). Table 4: Image matrix for the experimental study by participant- V indicates images of the vacant site and D indicates designed images Sex Image Order Sex Image Order Female V1, V2, V3, V4 D1, D2, D3, D4 Male V1, V2, V4, V3 D1, D2, D4, D3 Female D4, D1, D2, D3 V4, V1, V2, V3 Male D2, D4, D1, D3 V2, V4, V1, V3 38 Female V2, V1, V4, V3 D2, D1, D4, D3 Male V2, V1, V3, V4 D2, D1, D3, D4 Female D3, D2, D4, D1 V3, V2, V4, V1 Male D1, D4, D3, D2 V1, V4, V3, V2 Female V2, V3, V1, V4 D2, D3, D1, D4 Male V3, V1, V4, V2 D3, D1, D4, D2 Female D2, D3, D4, D1 V2, V3, V4, V1 Male D3, D2, D1, D4 V3. V2, V1, V4 Female V4, V3, V2, V1 D4, D3, D2, D1 Male V4, V3, V1, V2 D4, D3, D1, D2 Female D1, D3, D2, D4 V1, V3, V2, V4 Male D4, D1, D3, D2 V4, V1, V3, V2 Female V1, V4, V2, V3 D1, D4, D2, D3 Total Male Participants: 8 Female D4, D2, D3, D1 V4, V2, V3, V1 Female V3, V4, V1, V2 D3, D4, D1, D2 Female D3, D4, D2, D1 V3, V4, V2, V1 Total Female Participants: 12 One participant initially recruited was removed from the final data analysis because it was not possible to collect EEG data due to dreadlocks. An overview of the experimental study design is provided in Figure 19. Figure 19: Experimental study design conducted for each participant 39 Upon entering the study room, participants were given an overview of the study process and had an opportunity to ask any questions. Participants were also reminded to try to limit any head or body movement when viewing the images; this statement was reiterated before each image was shown during data collection. Participants then reviewed and completed a Consent Form followed by Questionnaire 1, which was a general information form focused on age, sex, and experience with VR (see Appendix III and IV). All questionnaires were completed online using an iPad via Qualtrics. Participants were next fitted with a 32 channel, ANT Neuro waveguardTMoriginal electroencephalogram (EEG) cap based on the circumference of the participant’s head (22-24” = Large, 20-22” = Medium, and 18.5-20” = Small). After selecting the size and placing on the cap, all 32 electrodes were prepared with highly conductive electrolyte gel using a blunt needle, and the impedance was checked and re- gelled to confirm that impedance of electrodes were below 25kOhm. Figure 20 shows the location of the channels on the EEG cap. The VR headset was then fitted on top of the EEG cap, and EEG data was continuously recorded at 500 Hz throughout the remainder of the study. Annotations within the eegoTM software were utilized to identify the start and end of any event that occurred during the recording. Participants were asked to take two minutes to settle in and adjust to the set-up before the study commenced. To begin, two, one minute baseline conditions were collected- first with eyes open viewing a green image displaying the text “Study will begin shortly” and second with Figure 20: Map of the 32 channel locations on the EEG cap 40 eyes closed. Then participants were shown a series of four images from a stimulus environment (vacant or designed) per Table 4 above. Each image was viewed for one minute, and in between each experimental image, a green image displaying the text “Please wait” was presented. Participants were asked to confirm that they were viewing the “Please wait” image before proceeding to the next experimental image. Once all four experimental images were viewed, the VR headset was removed, and participants completed Questionnaire 2, which asked about VR side effects and perceived restorativeness using Perceived Restorativeness Scale (PRS)-16 from Hartig et al. (1997b) (see Appendix V). The VR headset was then re-fitted, and participants completed the same process including the acclimation, baseline conditions, and viewing of four experimental images that were not seen in the previous data collection phase per Table 4 above. The VR headset was removed, and participants completed Questionnaire 3, which was identical to Questionnaire 2. Finally, the recording was stopped, the EEG cap was removed, a Compensation Form was filled out, and participants were given a $20 gift certificate for their time (see Appendix VI). After the appointment, a copy of the Consent Form was sent to the email address provided in the Compensation Form. Raw EEG Data Processing Data processing was required to convert the raw EEG data into a usable format for statistical analysis. The brain frequencies of interest were broadband alpha, low alpha (alpha I), high alpha (alpha II), broadband beta, low beta (beta I), and high beta (beta II). EEG data processing was completed by Kyle Pietro, and an account of the EEG processing methodology is present in Appendix VII. 41 Statistical Analysis For the PRS data, a Varimax Rotation factor analysis was conducted separately by stimulus environment (vacant and designed) to reduce the 16 PRS questions into common factors. The mean of each PRS factor by stimulus environment was determined by averaging the PRS score for each of the PRS questions associated with a factor per participant. Using SPSS Statistics, an outlier analysis identified outliers and extreme outliers within each PRS factor with an extreme outlier is identified as outside of the range of 3rd quartile + 3*interquartile range or 1st quartile – 3*interquartile range (Parke, 2013). Extreme outliers were removed from the analysis, and notably if an outlier was found in one of the two stimulus conditions, then it was removed from both conditions for consistency. Descriptive statistics including central tendency, dispersion, skewness, and kurtosis were determined for each factor in each stimulus environment. In addition, paired t-tests were performed to determine if there were statistically significant differences between means by factor in the vacant versus designed stimulus environments. After processing, EEG data was aggregated into mean power spectral (PS) for each frequency of interest per participant by frontal and parietal lobe. Specifically, F3 and F4 as well as F7 and F8 were aggregated for the frontal lobe, and P3 and P4 as well as P7 and P8 were aggregated for the parietal lobe. In addition, normalized frontal alpha asymmetry (FAA) was calculated for the electrode pairings F3 and F4 and F7 and F8 (Allen et al., 2004). An outlier analysis, descriptive statistics, paired t-tests, and a repeated measures analysis of variance (ANOVA) with sex as a between-subjects factor 42 was completed for each brain frequency of interest in the frontal and parietal lobes; however, only alpha was examined in the repeated measures ANOVA for FAA. 43 Chapter 4: Results Design Program Vision, Goals, and Strategies The vision for the site is that it will be a beloved greenspace in South Clifton Park providing opportunities for exploration, restoration, and community building for neighboring institutions, residents, and visitors. The design goals of the site respond to the existing conditions, opportunities and constraints, components of Attention Restoration Theory (ART) and Stress Reduction Theory (SRT), as well as conversations with Dr. Minor-Terrell regarding the community’s site goals. Table 5 outlines these goals and specific programmatic strategies suggested to attain them. Table 5: Site design goals and strategies 1. Promote the multifunctional use of the space • Present a series of flexible spaces throughout the site, specifically for gathering. • Locate larger gathering spaces near existing community institutions. 2. Provide accessibility, order, and safety • Incorporate navigable, even pathways that are universally accessible. • Maintain sightlines and layer planting appropriately to encourage proposed uses of the space. • Display path lighting for visibility within the site at night. 3. Encourage interactions with nature • Provide opportunities for structured and unstructured play with natural materials. • Offer seating surrounded by plant material. • Incorporate educational signage within planting beds. 4. Increase tree canopy • Plant canopy trees on the site. • Provide understory canopy cover to create a diversity of canopy experience. 5. Bolster fascination and complexity • Create diverse planting material and natural elements within the site. • Encourage views and experience in nature throughout the site. 44 Site Design Goal 1- Promote the multifunctional use of space The site plan for this greenspace illustrates the multifunctional use of the space, a key goal for the South Clifton Park community (Figure 21). Figure 21: Site plan of South Clifton Park greenspace Flexible spaces included two paved gathering areas, one covered and one uncovered, which are located on the southwestern and northwestern edges of the site with the most direct access to potential future users of the space – Rising Sun Baptist Church and the future Gompers School redevelopment (Figure 22). 45 Figure 22: Image 1- View of the main plaza These gathering areas could be used for individuals or a group to host events, like concerts or markets, or simply as a place to enjoy an afternoon break. In addition, the greenspace offered play space, informal lawn area, bench seating, and walking paths throughout. Goal 2- Provide accessibility, order, and safety Within the greenspace, all paths were paved and graded to a maximum of a 5% slope to allow for ADA accessibility without the need for handrails or stairs (Figure 23). 46 Figure 23: Section A-AI of greenspace grading north to south Planting beds were structured to provide clear distinction between the paths and natural spaces, a crucial element for preferential landscape noted in Stress Reduction Theory (SRT) (Ulrich, 1983). Safety, a priority issue for the community, was addressed with the addition of path and overhead lighting throughout the site as well as limited large plantings along the southern and southeastern boundaries of the site to enable sightlines from E. North Avenue to the south and N. Regester Street to the west. Sightlines into and within landscapes were also noted in SRT to help enhance landscape preference (Ulrich, 1983) (Figure 24). 47 Figure 24: Image 2- View from E. North Avenue Goal 3- Encourage interaction with nature Play and exploration were supported throughout the site using interpretive signage to engage visitors in the ecology present in this urban setting. Bench seating throughout the site was also predominantly placed in areas surrounded by planting to encourage passive or unstructured interactions with nature. A formal play area was located on the southeastern edge of the site with opportunities to climb, jump, and balance, and a lawn connected to the formal play space to support informal discovery or leisure (Figure 25). 48 Figure 25: Image 3- View of formal play area and lawn Goal 4- Increase tree canopy The tree canopy coverage in the South Clifton Park neighborhood is approximately 16% lower than the coverage in the average of Baltimore City. The design for the site added 10 canopy trees and four understory trees, which increased the tree canopy coverage from approximately 20% to 40%. Goal 5- Bolster fascination and complexity Complexity within environment is wide ranging according to SRT, but for natural settings tends to associate with a variety of planting materials and textures (Ulrich, 1983). Within the design, a collection of various planting materials with a variation in size, texture, and structure created that complexity for the user. Regarding fascination, a key component for restorativeness of spaces in Attention Restoration Theory (ART), this effortless attention is inherent and described as “soft fascination” in natural space 49 (Kaplan, 1995). The design offered a variety of views of nature throughout the greenspace to facilitate a restorative experience for users (Figure 26). Figure 26: Image 4- View of vegetated areas and walking paths Experimental Results Participant Demographics and Previous Virtual Reality Experience A total of 12 females and eight males (N=20) participated in the study ranging in age from 18-44 years old with an average age of 25 years old. Seventeen participants (85%) had used virtual reality before, specifically 11 females and six males. Five of the 17 participants (29%) experienced virtual reality symptoms, including nausea, disorientation, visual fatigue, and/or discomfort. On a scale from 0 (none at all) to 6 (completely), the average previous enjoyment for these participants was 4.5. 50 Perceived Restorativeness Factor Analysis The factor analysis for the vacant and designed lots identified three factors based on the PRS questions. Question 6 (There is much to explore and discover here) and Question 12 (I can do things I like here) were excluded from the vacant site factor analysis because the factor loading was less than 0.7. The three factors, Being Away/Fascination (6 items), Extent (4 items), and Compatibility (4 items), were found to be highly reliable (α=0.941; α=0.915; α=0.929, respectively) (Table 6). Table 6: Results of Varimax rotation factor analysis for the vacant site Component 1 2 3 Q1 0.825 0.069 -0.039 Q2 0.787 0.355 -0.056 Q3 0.815 0.383 0.237 Q4 0.732 0.496 0.053 Q5 0.770 0.508 0.114 Q6 0.661 0.351 0.337 Q7 0.778 0.485 -0.059 Q8 -0.144 0.229 0.896 Q9 0.115 -0.155 0.921 Q10 -0.015 0.141 0.926 Q11 0.287 -0.046 0.864 Q12 0.519 0.596 -0.131 Q13 0.258 0.912 0.109 Q14 0.378 0.819 0.055 Q15 0.360 0.866 -0.246 Q16 0.458 0.709 0.255 Extraction Method: Principal Component Analysis Rotation Method: Varimax with Kaiser Normalization a. Rotation converged in 5 iterations Being Away/Fascination is highlighted in red Extent is highlighted in blue Compatibility is highlighted in green Question 2 (Spending time here gives a good break from my day-to-day routine) was excluded from the designed site factor analysis because the factor loading was less than 51 0.7, and Question 10 (There is a great deal of distraction) was excluded from the designed site factor analysis because it was the only question within a factor. The three factors, Being Away/Fascination (6 items), Extent (3 items), and Compatibility (5 items), were found to be highly reliable (α=0.921; α=0.897; α=0.920, respectively) (Table 7). Table 7: Results of Varimax rotation factor analysis for the designed site Component 1 2 3 4 Q1 0.705 0.355 -0.201 -0.264 Q2 0.586 0.512 0.192 -0.258 Q3 0.784 0.402 0.076 -0.178 Q4 0.836 0.396 0.045 -0.047 Q5 0.820 0.307 -0.080 0.064 Q6 0.852 0.141 -0.078 -0.111 Q7 0.793 0.013 -0.311 0.126 Q8 -0.111 -0.066 0.925 0.034 Q9 -0.070 0.165 0.888 0.012 Q10 -0.113 0.013 0.187 0.944 Q11 -0.048 -0.237 0.862 0.207 Q12 0.252 0.801 -0.125 -0.019 Q13 0.051 0.950 -0.088 0.036 Q14 0.446 0.799 0.049 0.075 Q15 0.333 0.796 -0.148 -0.048 Q16 0.435 0.719 0.290 -0.140 Extraction Method: Principal Component Analysis Rotation Method: Varimax with Kaiser Normalization a. Rotation converged in 6 iterations Being Away/Fascination is highlighted in red Extent is highlighted in blue Compatibility is highlighted in green Outlier Analysis and Descriptive Statistics Participant 8 was an extreme outlier for the Being Away/Fascination factor for the designed site (Figure 27). PR S Sc or e PR S Sc or e PR S Sc or e Extent_V Compatbility_VFascination_V 52 Figure 27: Box plot showing median, interquartile range, minimum and maximum value, and extreme outliers for each perceived restorativeness factor by stimulus environment Participant 8 was removed from further analysis of both the vacant and designed site for the Being Away/Fascination factor. Descriptive statistics of skewness and kurtosis determined that each factor represented normal distribution (Table 8). Table 8: Descriptive statistics for the vacant and designed site by factor N Range Minimum Maximum Mean Std. Deviation Variance Skewness Excess Kurtosis Statistic Statistic Statistic Statistic Statistic Std. Error Statistic Statistic Statistic Std. Error Statistic Std. Error V_Being Away/ Fascination 19 4.84 0.83 5.67 3.044 0.394 1.718 2.950 0.198 0.524 -1.421 1.014 D_Being Away/ Fascination 19 1.83 4.17 6.00 5.298 0.123 0.535 0.286 -0.363 0.524 -0.626 1.014 V_Compatibility 20 4.75 0.00 4.75 2.075 0.344 1.537 2.363 0.597 0.512 -0.945 0.992 D_Compatibility 20 4.00 2.00 6.00 4.560 0.259 1.156 1.337 -0.561 0.512 -0.551 0.992 V_Extent 20 4.75 1.25 6.00 4.388 0.333 1.488 2.214 -0.627 0.512 -0.570 0.992 D_Extent 20 3.67 2.33 6.00 4.617 0.285 1.276 1.629 -0.448 0.512 -1.302 0.992 Paired T-Test Table 9 shows the results of the paired t-test performed to compare the mean scores of each perceived restorativeness factor between the two stimulus environments. Table 9: Results of the paired t-test showing the difference in perceived restorativeness between the two stimulus environments 95% Confidence Interval Mean Lower Upper t df One-Sided p Two-Sided p V_Being Away/ Fascination - D_Being Away/ Fascination -2.254 -3.032 -1.476 -6.089 18 <0.001 <0.00001**** V_Compatibility - D_Compatibility -2.485 -3.349 -1.621 -6.019 19 <0.001 <0.00001**** V_Extent – D_Extent -0.229 -0.681 0.223 -1.061 19 0.151 0.302 **** p < 0.00001 PR S Sc or e PR S Sc or e PR S Sc or e Extent_D Compatibility_D Fascination_D 53 The mean score of the factor Being Away/Fascination for the vacant lot (M= 3.044, SD= 1.718) was significantly lower than the mean score of the factor Being Away/Fascination for the designed site (M= 5.298, SD= 0.535); t (18) =-6.089, p<0.001. In addition, the mean score of the factor Compatibility for the vacant lot (M= 2.075, SD= 1.537) was significantly lower than the mean score of the factor Compatibility for the designed site (M= 4.560, SD= 1.156); t (19) =-6.019, p<0.001. The mean score of the factor Extent; however, did not significantly differ between the vacant (M= 4.388, SD= 1.488) and designed site (M= 4.617, SD= 1.276); t (19) =-6.019, p=0.151 (Figure 28). Figure 28: Mean perceived restorativeness factor score by stimulus environment Electroencephalogram Data Outlier Analysis and Descriptive Statistics- Frontal Lobe Table 10 establishes the extreme outliers of each brain frequency for the mean frontal F3 and F4 electrodes and the mean frontal F7 and F8 electrodes. Table 10: Summary of extreme outliers of each brain frequency in frontal electrodes Mean F3 & F4 Alpha Alpha I Alpha II Beta Beta I Beta II Vacant 10 10 10 10 10 10 Designed 10 10 10 10 10 10 Mean F7 & F8 Alpha Alpha I Alpha II Beta Beta I Beta II Vacant 10 10 10 10 10 3.044 5.298 2.075 4.560 4.388 4.617 Ex te nt 54 Designed Extreme outliers identified in either of the stimulus environments were removed from both stimulus environments to enable comparisons between the two environments. Descriptive statistics of skewness and kurtosis determined that each brain frequency for the mean of F3 and F4 electrodes and the mean of F7 and F8 electrodes represented normal distribution (Table 11). Table 11: Descriptive statistics of brain frequencies for the vacant and designed site in frontal electrodes N Range Minimum Maximum Mean Std. Deviation Variance Skewness Excess Kurtosis Statistic Statistic Statistic Statistic Statistic Std. Error Statistic Statistic Statistic Std. Error Statistic Std. Error V_alpha_F3F4 19 0.0344 0.0044 0.0387 0.0161 0.0019 0.0083 0.0001 1.2152 0.5238 1.9471 1.0143 D_alpha_F3F4 19 0.0300 0.0049 0.0348 0.0164 0.0019 0.0082 0.0001 0.9327 0.5238 0.2704 1.0143 V_alpha I_F3F4 19 0.0101 0.0017 0.0118 0.0062 0.0007 0.0029 0.0000 0.4123 0.5238 -0.7500 1.0143 D_alpha I_F3F4 19 0.0110 0.0019 0.0129 0.0064 0.0007 0.0030 0.0000 0.5600 0.5238 -0.1689 1.0143 V_alpha II_F3F4 19 0.0236 0.0026 0.0262 0.0094 0.0013 0.0058 0.0000 1.5044 0.5238 2.8095 1.0143 D_alpha II_F3F4 19 0.0184 0.0027 0.0211 0.0096 0.0013 0.0056 0.0000 0.9853 0.5238 -0.1379 1.0143 V_beta_F3F4 19 0.2756 0.0054 0.2810 0.0973 0.0201 0.0878 0.0077 0.9121 0.5238 -0.4931 1.0143 D_beta_F3F4 19 0.3348 0.0065 0.3413 0.1126 0.0250 0.1090 0.0119 1.0916 0.5238 -0.1943 1.0143 V_beta I_F3F4 19 0.1100 0.0025 0.1125 0.0330 0.0071 0.0310 0.0010 1.3412 0.5238 1.1557 1.0143 D_beta I_F3F4 19 0.1048 0.0026 0.1074 0.0366 0.0078 0.0339 0.0012 1.0923 0.5238 -0.1786 1.0143 V_beta II_F3F4 19 0.1806 0.0028 0.1834 0.0635 0.0133 0.0582 0.0034 0.8625 0.5238 -0.6315 1.0143 D_beta II_F3F4 19 0.2553 0.0038 0.2591 0.0751 0.0175 0.0764 0.0058 1.2049 0.5238 0.3847 1.0143 V_alpha_F7F8 19 0.0418 0.0139 0.0558 0.0272 0.0030 0.0130 0.0002 1.3278 0.5238 0.9019 1.0143 D_alpha_F7F8 19 0.0448 0.0085 0.0533 0.0269 0.0028 0.0122 0.0001 0.7860 0.5238 0.3643 1.0143 V_alpha I_F7F8 20 0.0199 0.0047 0.0246 0.0112 0.0012 0.0055 0.0000 1.1735 0.5121 0.7453 0.9924 D_alpha I_F7F8 20 0.0205 0.0037 0.0242 0.0111 0.0012 0.0054 0.0000 1.0418 0.5121 1.1172 0.9924 V_alpha II_F7F8 19 0.0276 0.0064 0.0340 0.0156 0.0018 0.0079 0.0001 1.1776 0.5238 0.8790 1.0143 D_alpha II_F7F8 19 0.0233 0.0045 0.0278 0.0152 0.0015 0.0067 0.0000 0.4457 0.5238 -0.3544 1.0143 V_beta_F7F8 19 0.6666 0.0242 0.6909 0.1577 0.0380 0.1658 0.0275 2.1376 0.5238 5.1912 1.0143 D_beta_F7F8 19 0.4496 0.0202 0.4698 0.1532 0.0300 0.1307 0.0171 1.3356 0.5238 0.8539 1.0143 V_beta I_F7F8 19 0.1549 0.0121 0.1670 0.0499 0.0101 0.0440 0.0019 1.7215 0.5238 2.3526 1.0143 D_beta I_F7F8 19 0.1347 0.0082 0.1429 0.0495 0.0089 0.0387 0.0015 1.5162 0.5238 1.5996 1.0143 V_beta II_F7F8 19 0.5083 0.0120 0.5203 0.1066 0.0287 0.1249 0.0156 2.3522 0.5238 6.2531 1.0143 D_beta II_F7F8 19 0.3101 0.0119 0.3220 0.1025 0.0215 0.0935 0.0088 1.3289 0.5238 0.7411 1.0143 55 Paired T-Test and Repeated Measures ANOVA- Frontal Lobe A paired t-test revealed no significant difference between means of the vacant versus design brain frequencies in the frontal electrodes (Table 12). Table 12: Results of the paired t-test showing the difference in brain frequencies between the two stimulus environments in frontal electrodes 95% Confidence Interval Mean Lower Upper t dt One- Sided p Two- Sided p V_alpha_F3F4 - D_alpha_F3F4 -0.00034 -0.00377 0.00309 -0.207 18 0.419 0.838 V_alpha I_F3F4 - D_alpha I_F3F4 -0.00017 -0.00116 0.00083 -0.351 18 0.365 0.730 V_alpha II_F3F4 - D_alpha II_F3F4 -0.00016 -0.00253 0.00221 -0.144 18 0.443 0.887 V_beta_F3F4 - D_beta_F3F4 -0.01525 -0.05571 0.02521 -0.792 18 0.219 0.439 V_beta I_F3F4 - D_beta I_F3F4 -0.00358 -0.01662 0.00945 -0.577 18 0.285 0.571 V_beta II_F3F4 - D_beta II_F3F4 -0.01158 -0.03919 0.01603 -0.881 18 0.195 0.390 V_alpha_F7F8 - D_alpha_F7F8 0.00021 -0.00408 0.00450 0.103 18 0.459 0.919 V_alpha I_F7F8 - D_alpha I_F7F8 0.00007 -0.00143 0.00157 0.096 19 0.462 0.924 V_alpha II_F7F8 - D_alpha II_F7F8 0.00038 -0.00241 0.00317 0.289 18 0.388 0.776 V_beta_F7F8 - D_beta_F7F8 0.00448 -0.06926 0.07823 0.128 18 0.450 0.900 V_beta I_F7F8 - D_beta I_F7F8 0.00038 -0.01625 0.01700 0.047 18 0.481 0.963 V_beta II_F7F8- D_beta II_F7F8 0.00419 -0.05299 0.06137 0.154 18 0.440 0.879 A repeated measures analysis of variance (ANOVA) was also conducted to explore the impact of sex on brain frequencies of participants between the two stimulus environments. Table 13 provides the results of the repeated measures ANOVA per brain frequency for the mean of F3 and F4 electrodes and the mean of F7 and F8 electrodes. 56 Table 13: Results of the repeated measures ANOVA per brain frequency in the frontal electrodes Brain Frequency Source Type III Sum of Squares df Mean Square F Sig. Alpha_F3F4 Stimulus Environment 0.0000006 1 0.0000006 0.021 0.887 Stimulus Environment x Sex 0.0000010 1 0.0000010 0.037 0.850 Error (Stimulus Environment) 0.0004540 17 0.0000267 Alpha I_F3F4 Stimulus Environment 0.0000002 1 0.0000002 0.082 0.778 Stimulus Environment x Sex 0.0000001 1 0.0000001 0.026 0.873 Error (Stimulus Environment) 0.0000384 17 0.0000023 Alpha II_F3F4 Stimulus Environment 0.0000001 1 0.0000001 0.007 0.935 Stimulus Environment x Sex 0.0000005 1 0.0000005 0.041 0.842 Error (Stimulus Environment) 0.0002174 17 0.0000128 Beta_F3F4 Stimulus Environment 0.0009154 1 0.0009154 0.259 0.618 Stimulus Environment x Sex 0.0032887 1 0.0032887 0.930 0.348 Error (Stimulus Environment) 0.0601379 17 0.0035375 Beta I_F3F4 Stimulus Environment 0.0000501 1 0.0000501 0.133 0.720 Stimulus Environment x Sex 0.0001844 1 0.0001844 0.490 0.493 Error (Stimulus Environment) 0.0063989 17 0.0003764 Beta II_F3F4 Stimulus Environment 0.0005298 1 0.0005298 0.326 0.576 Stimulus Environment x Sex 0.0018828 1 0.